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Bait and Switch

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Bait and Switch
Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.

He wants you to search for and remove a homing beacon that's on a compromised ship inside the Balmorran Arms Factory hangar bay.
Tasks:
1)
Remove the Homing Beacon
2)
Defeat Resistance Militant Loyalists
3)
Plant the Homing Beacon
4)
Return to Lieutenant Major Pirrell
Requires:Bounty Hunter
Mission Rewards
Credits:760
Select One Reward:
Level 1-75
Tarnished Boltblaster's Body Armor
Tarnished Demolisher's Body Armor
Bait and Switch
Tasks:
1)
Remove the Homing Beacon
2) Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target. ...
Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.

When you picked up the homing beacon inside the Balmorran Arms Factory, you were attacked by resistance fighters. Defeat them inside the Balmorran Arms Factory hangar bay.
Defeat Resistance Militant Loyalists
3) Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target. ...
Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.

You removed the beacon from the compromised ship and defeated the resistance militant loyalists who attacked you. Place the homing beacon on one of the garbage transports in the power center of the Balmorran Arms Factory.
Plant the Homing Beacon
4) Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target. ...
Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.

You've completed Lieutenant Major Pirrell's final move against Colonel Sartius. Return to Sobrik and speak to Lieutenant Major Pirrell at Imperial headquarters.
Return to Lieutenant Major Pirrell
Command XP: 600
Category: Class
Can Abandon: No
Hidden: No
Class Quest: Yes
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Bait and Switch
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
I can't stand to see a grown Imperial cry.
  • Mako:
    200
You are truly a sniveling coward, Pirrell.
  • Mako:
    200
I'm not leaving any witnesses.
  • Mako:
    50
What if I'm implicated in this? I could be executed.
  • Mako:
    200
I want songs written about me. Loud songs.
  • Mako:
    50
Relax, he's just a man.
  • Mako:
    200
I'm kinda nervous, actually.
  • Mako:
    50
You're the one who needs to be ready.
  • Mako:
    200
Keep talking, Pirrell. I'm really enjoying this.
  • Mako:
    200
I want to be there when you meet the man, see you get your reward.
  • Mako:
    200
That's not enough to impress an admiral.
  • Mako:
    200
Do I look like someone who knows how to impress admirals?
  • Mako:
    50
Don't hide behind reports and applications. Meet him personally.
  • Mako:
    200
Make the admiral come to you, show your power.
  • Mako:
    200
Talk to him like the job's already yours.
  • Mako:
    200
What should we replace the Colicoids with, Kowakian monkey-lizards?
  • Mako:
    200
I'm not interested in guessing games, Pirrell. What's your plan?
  • Mako:
    50
"Generous pay" is my favorite term.
  • Mako:
    200
Very sneaky, Lieutenant Major.
  • Mako:
    200
Slicers usually avoid going into danger zones alone.
  • Mako:
    50
I'm not here to kill you.
  • Mako:
    200
You're obviously more deserving of power.
  • Mako:
    200
You think pretty highly of yourself.
  • Mako:
    50
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 2. - I'll take care of everything! No worries!
  • 4. <Non-dialogue segment.>
    • 5. - Please don't kill me! I beg you! I don't want to die!
      • 12. - I'll... I'll transfer a large sum of credits to your account! And I'll blame the Cathar for everything!
        • 19. - Just please don't kill me! For the love of the Emperor, let me live!
          • 891. Option - Calm down.Player - I'm not here to kill you. +50
            +200 Influence : approves.
          • 20. Option - Fine, now stop bawling.Player - I can't stand to see a grown Imperial cry. +50
            +200 Influence : approves.
            • 23. - Oh, thank you! You'll find I'm a valuable ally! Yes! You won't regret this!
              • 892. Option - Thanks for the payoff.Player - It's been a pleasure doing business with you.
              • 30. Option - See that I don't.Player - If I ever do, I'll find you.
              • 33. Option - You spineless wretch.Player - You are truly a sniveling coward, Pirrell.
                +200 Influence : approves.
          • 37. Option - Sorry. [Kill him]Player - I'm not leaving any witnesses. +50
            +50 Influence : disapproves.
            • 40. - Aaah! It hurts! It really hurts....
              • 41. <Non-dialogue segment.>
                • 42. - Can't say he didn't have it coming. Good riddance.
                  • 1048. - Did you know Murghir was the other bounty hunter all along?
    • 48. - I can't believe Murghir was an assassin! Thank the Emperor you were here to avenge the admiral!
      • 50. - I'll see to your reward personally! The governor of Balmorra himself will hear of your invaluable service to the Empire!
        • 58. - Can I count on your... discretion concerning my relationship with Murghir?
          • 67. Option - I'm very expensive.Player - Your offer had better be especially generous.
          • 71. Option - Discretion is dangerous.Player - What if I'm implicated in this? I could be executed.
            +200 Influence : approves.
          • 74. Option - Sounds like a deal.Player - My silence can definitely be bought.
            • 75. - You'll be most pleased with your reward, my friend. You have my word!
              • 77. - And everyone will hear about your noble defense of the admiral. You'll be a hero of the Empire!
                • 87. Option - Whatever you say.Player - We're done here, Pirrell.
                • 84. Option - Don't heroes get celebrated?Player - I want songs written about me. Loud songs.
                  +50 Influence : disapproves.
                • 893. Option - Then it's a done deal.Player - It's been a pleasure doing business with you.
                  • 79. - It's been a singular honor meeting you.
                    • 1054. - I'll see to cleaning up this mess. Best of luck in your future endeavors, my friend. Farewell.
                      • 89. <Non-dialogue segment.>
                        • 90. - Can't believe we pulled that off. What a crazy hunt! Honestly, did you know Murghir was the other bounty hunter all along?
                          • 91. Option - Absolutely.Player - She never had me fooled for a second.
                            • 92. - Really? Can't put one over on you, huh?
                          • 94. Option - Not in the slightest.Player - To be honest, I had no clue.
                            • 95. - Never trust overly agreeable women. Well, except me.
                          • 97. Option - Eventually, yes.Player - Figured it out toward the end. Didn't want to spoil the surprise.
                            • 98. - Next time, clue me in.
                              • 145. - Looks like we're done with beautiful Balmorra. We should get gone while the getting's still good.
                                • 155. <Conversation Exit>
  • 156. - Protect the admiral! Stop that Cathar assassin!
  • 157. - This cannot be happening! Don't kill me!
  • 158. - Ah, there you are. Just in time--Admiral Ivernus's shuttle has already arrived. I hope you're ready.
    • 162. Option - Don't be nervous.Player - Relax, he's just a man.
      +200 Influence : approves.
    • 166. Option - Me, too.Player - I'm kinda nervous, actually.
      +50 Influence : disapproves.
      • 167. - Yes. Meeting an Imperial admiral can be a humbling experience. Here he comes....
    • 169. Option - Are you joking?Player - You're the one who needs to be ready.
      +200 Influence : approves.
      • 170. - Yes, quite right. Steady. Deep breath....
        • 172. - Admiral Ivernus, sir! I can't tell you what a singular honor and pleasure this is.
          • 174. - You worthless incompetent.
            • 176. - B--beg your pardon? W--what have I done, sir?
              • 178. - It's what you failed to do. You're in charge of intelligence. Colonel Sartius's failures are your failures.
                • 180. - No, sir! I warned Colonel Sartius there were many problems with his strategies--
                  • 182. - Silence, you pathetic excuse for an officer. I've come all the way here just to see you executed in person.
                    • 184. - No! Sir, I can explain! I just--you, bounty hunter! Help the admiral understand! Explain it to him!
                      • 890. Option - Not really my line of work.Player - This isn't my line of work.
                      • 191. Option - You spineless coward.Player - What happened to being assertive?
                      • 189. Option - And miss all the fun?Player - Keep talking, Pirrell. I'm really enjoying this.
                        +200 Influence : approves.
                        • 1170. <Non-dialogue segment.>
                          • 1039. - You brought some filthy alien bounty hunter with you, Pirrell? What were you thinking?
                          • 192. - You brought a bounty hunter with you, Pirrell? What were you thinking?
                            • 194. - Thinking is not one of Pirrell's strengths, Admiral.
                              • 195. <Non-dialogue segment.>
                                • 1042. - What's this? Another disgusting bit of subhuman scum?
                                • 196. - What in the Emperor's name is that?
                                  • 198. - Murghir! What...?
                                    • 202. - The name's Murghir, Admiral Ivernus. I'm a bounty hunter on the Great Hunt, and I'm here to kill you.
                                      • 203. Option - You're the other hunter?Player - I was wondering when my competition would show up.
                                      • 207. Option - I knew it!Player - I had feeling about you.
                                        • 208. - Really, you weren't taken in by my superb acting? "Murghir loves her master! Murghir lives to serve!"
                                      • 205. Option - Everyone protect the admiral!Player - Watch out, she's an assassin!
  • 252. - Don't be late. We need to make a good impression on the admiral.
  • 253. - Success! I've just received word that Colonel Sartius has been placed under arrest. Under arrest!
    • 266. - If only I could've been there when Sartius led his men into that garbage transport, weapons drawn! Ha!
      • 268. - Murghir swoons in admiration for master.
        • 270. - This is priceless! Admiral Ivernus is already on his way. He wants us to meet at the spaceport.
          • 272. - You've done me a great service, bounty hunter. Credits feels insufficient. How can I better reward you?
            • 273. Option - I'd like to meet this admiral.Player - I want to be there when you meet the man, see you get your reward.
              +200 Influence : approves.
              • 274. - Yes. How fitting that the individual who helped me achieve my goals be at my side to greet the admiral.
                • 275. <Non-dialogue segment.>
                  • 1030. - I'm sure the admiral will overlook your... genetic makeup, when he hears of your skill.
                  • 276. - And he'll enjoy meeting someone of your skill and ability. I think both of you would benefit.
            • 280. Option - Spread my name.Player - Tell all your rich friends about me.
              • 281. - My friend, I'll make sure your name is well-known among elite Imperial circles.
                • 282. <Non-dialogue segment.>
                  • 1032. - We'll have to downplay your alien bloodline, of course. We'll get you a nice helmet.
                  • 283. - In fact, I'll introduce you to the admiral. I think he'll be quite eager to meet you.
            • 285. Option - I like credits.Player - Having plenty of money is never a bad thing.
              • 286. - I shall make you one of the richest bounty hunters in the galaxy.
                • 287. <Non-dialogue segment.>
                  • 1034. - Aliens like you rarely go far in the Empire, but the future naval attache to the governor of Balmorra could certainly use you.
                  • 288. - The future naval attache to the governor of Balmorra will need individuals like you. I'm sure the admiral will agree.
                    • 290. - Meet me at the spaceport. Your presence as part of the grand entourage I present to Admiral Ivernus will make the occasion truly memorable.
                      • 300. - Murghir wants to go! Murghir can be part of the occasion!
  • 312. - Feel free to eliminate any traitorous Balmorran resistance fighters along the way.
  • 401. - You're alive! Magnificent! Frantic reports of Colicoid attacks are pouring in from all over the planet.
    • 414. - I've included a generous bonus with your payment. Colonel Sartius is going absolutely insane! Ha!
      • 429. - Once Sartius is removed from his position, Admiral Ivernus will certainly consider my application for a promotion. It's a flawless plan, don't you agree?
        • 443. Option - Asking the wrong person.Player - Do I look like someone who knows how to impress admirals?
          +50 Influence : disapproves.
          • 444. - Well, I am the most qualified. The admiral is a very intelligent man. My application will speak for itself.
            • 446. - But what if it doesn't? What if it doesn't?
              • 448. - Bounty hunter, though clearly unlearned in these things, you do know how to hunt any prey. Tell me how to approach the admiral!
        • 433. Option - No, I don't.Player - That's not enough to impress an admiral.
          +200 Influence : approves.
          • 434. - What do you mean? How does one impress an admiral? What should my approach be?
        • 883. Option - Wait, that's your whole plan?Player - So that's it?
          • 451. - Well... yes. I've kept it simple, so as not to upset the admiral. How... how do you think I should approach the admiral?
            • 482. Option - Face-to-face.Player - Don't hide behind reports and applications. Meet him personally.
              +200 Influence : approves.
            • 485. Option - Make him come here.Player - Make the admiral come to you, show your power.
              +200 Influence : approves.
            • 488. Option - Show him your strength. Player - Talk to him like the job's already yours.
              +200 Influence : approves.
              • 498. - Interesting. Don't simply offer my name up to the admiral as "a" choice to replace Colonel Sartius; make myself "the" choice.
                • 500. - If things got bad enough here, Admiral Ivernus would want to conduct another inspection. That could be my opportunity to meet and impress him.
                  • 313. - I need one final, brilliant maneuver to arrange my face-to-face meeting with Admiral Ivernus--and I know just what to do.
                    • 327. - Reports indicate that the Republic forces that stayed on Balmorra after we invaded are training resistance fighters at the Balmorran Arms Factory.
                      • 1017. Option - Let's wipe them out.Player - All enemies of the (Empire / Republic) will die before me.
                        • 329. - It's not that simple. They're dug-in at a location we're trying to take intact. Otherwise, we'd have exterminated them long ego.
                      • 328. Option - How do they get away with it?Player - Why doesn't the Empire just finish off the Republic forever?
                        • 332. - If only. There are complications because of their dug-in position and because, of course, of the colonel's complete incompetence!
                      • 337. Option - Bet they keep you busy.Player - At least those resistance fighters make your life more interesting?
                        • 338. - They're terrorists and criminals. If not for the Republic's aid, they'd be harmless.
                          • 355. - The colonel has learned of a secret rendezvous between the resistance leaders and several offworld allies.
                            • 357. - His spies planted a homing beacon aboard the resistance leaders' command shuttle. You're going to remove that beacon.
                              • 361. Option - And help the resistance?Player - If I remove the homing beacon, the resistance leaders escape.
                                • 362. - Only temporarily. I'll deal with the resistance once Colonel Sartius is out of my way.
                              • 358. Option - You mean destroy it.Player - When you say "remove," I hear "vaporize."
                              • 887. Option - Don't I get to kill anybody?Player - Will it be a good fight?
                                • 368. - The resistance stronghold where the shuttle is kept is heavily fortified. I'm sure you'll find it highly stimulating.
                                  • 370. - You will move the beacon from the shuttle to a garbage transport. The colonel will swoop in with his warships... to find nothing but garbage-sifting Ugnaughts.
                                    • 384. - The shuttle is in the spaceport at the fortified Balmorran Arms Factory. Be cautious.
                                      • 400. <Conversation Exit>
  • 514. - I'd suggest a hasty retreat after killing the Colicoid queen. Not that I'm telling you your business.
  • 602. - Welcome back. I take it everything went well, and the Okara Droid Factory is... running smoothly.
    • 624. - What about Zalia? I trust that slicer won't be a problem?
      • 625. Option - Job was done to spec.Player - What slicer, Lieutenant Major?
      • 629. Option - She's gone for good.Player - It's like she never even existed.
      • 631. Option - Zalia had an accident.Player - The slicer was just another unfortunate casualty of war.
        • 634. - The admiral will soon see my worth.
          • 636. - Master is so wise!
            • 654. - Remain silent, my pet, or I shall discipline you again. And you don't want that, do you?
              • 656. - Here is your payment for taking care of the slicer, my friend. Excellent work.
                • 515. - Your next assignment concerns the local fauna. Colonel Sartius is responsible for keeping our citizenry safe from the deadly Colicoids infesting this planet.
                  • 516. Option - Colicoids?Player - Never heard of these "Colicoids" before.
                  • 522. Option - Hope they're a challenge.Player - Deadlier than a bunch of killer droids?
                  • 880. Option - I like deadly.Player - Sounds dangerous. I'm in.
                    • 946. - Colicoids are vicious, giant insect-like creatures that devour anything in their path. Their exact origin on Balmorra is unclear.
                      • 528. - After the Empire's invasion, the Balmorrans released mutated Colicoids into the wilderness. The creatures successfully bred and have become a plague on the population.
                        • 541. - The Colicoids have become almost docile in recent months. Attacks are down all across the planet.
                          • 954. - That makes Colonel Sartius look like he's got this plague under control. But we know better, don't we?
                            • 542. Option - I see where you're going.Player - You want to stir up these creatures. Make them angry.
                            • 545. Option - Want to dream up a new plague?Player - What should we replace the Colicoids with, Kowakian monkey-lizards?
                              +200 Influence : approves.
                            • 548. Option - You do, anyway.Player - I'm not interested in guessing games, Pirrell. What's your plan?
                              +50 Influence : disapproves.
                              • 549. - Simple. If docile Colicoids are the problem, then we must strive to make them hostile again.
                                • 554. - The last time they attacked in force was when a survey team accidentally encountered a Colicoid queen. It took five squads to kill her.
                                  • 1158. - One of my gracious master's scout units had the misfortune of discovering a new Colicoid nest while sweeping resistance hideouts.
                                    • 1160. - The... unlucky scout who managed to crawl back raved about a bloodthirsty creature I've determined to be a queen. You see where this is going?
                                      • 576. Option - Tell me about the target.Player - I'll need to know what tools to take for the job.
                                      • 1161. Option - Clear as day.Player - I think I understand the situation.
                                      • 580. Option - It's demolishing time.Player - Just get me a crate of thermal detonators, and I'll squash this bug for you.
                                        • 989. - Too many explosions will attract attention from the military. We can't have that.
                                          • 1163. - Attacking the queen conventionally would be suicide, but my... ever thoughtful master had me devise something to assist you.
                                            • 583. - Place this sonic device near the nest entrance. It will confuse and anger the Colicoids. Kill any drones and warriors you see.
                                              • 585. - Eventually, the queen will reveal herself. The sonic device will disorient her, leveling the playing field so you get a fair shot. Be fast and careful.
                                                • 601. <Conversation Exit>
  • 659. - I hope Zalia cooperates with you. I'm sure you'll persuade her.
  • 660. - My apologies for the poor welcome. I never informed that idiot droid I was hiring a bounty hunter.
    • 684. - I'm assistant to the naval attache of the governor of Balmorra. I specialize in intelligence gathering.
      • 686. - Master is wise and powerful.
        • 688. - This is Murghir--an amusing gift from a friend on Dromund Kaas. What she lacks in intelligence she makes up for in entertainment value.
          • 852. - Let's get down to business, shall we?
            • 741. - My superior, Colonel Sartius, is an incompetent fool. I toil in his shadow, though his job should rightfully be mine.
              • 911. Option - You want him eliminated.Player - I kill him, you get a promotion.
                • 914. - If only it were that simple. Unfortunately, my superior is popular with the right people.
              • 912. Option - That's a shame.Player - You're obviously more deserving of power.
                +200 Influence : approves.
              • 913. Option - That's quite an ego you have.Player - You think pretty highly of yourself.
                +50 Influence : disapproves.
                • 916. - I have served this Empire with distinction for years--and yet I'm still merely a lieutenant major. Unacceptable.
                  • 743. - But what's most infuriating is that Colonel Sartius has the full confidence of Admiral Ivernus.
                    • 749. - Colonel Sartius remains in power because he excels at hiding his gross incompetence from the admiral. But we're going to tear down that facade.
                      • 756. Option - Then the admiral turns to you.Player - The colonel loses his job, Admiral Ivernus comes here and gives you a promotion.
                      • 876. Option - How will we do that?Player - Let me guess, you have a plan.
                        • 751. - I've been plotting Sartius's downfall for months--all I need is you to put my plan in motion.
                      • 753. Option - What if the admiral likes him?Player - The admiral may be protecting Sartius for his own reasons.
                        • 754. - Unlikely. Admiral Ivernus doesn't tolerate failure from his subordinates. He executes failures.
                          • 762. - I want you to create "problems" for Colonel Sartius. Problems I'm confident he can't deal with.
                            • 777. - Your missions will involve plenty of mayhem and destruction, and the pay is quite generous. Interested?
                              • 781. Option - It's a job I know how to do. Player - Mayhem and destruction are my specialties.
                              • 784. Option - You said the magic words.Player - "Generous pay" is my favorite term.
                                +200 Influence : approves.
                              • 787. Option - I'm here, aren't I?Player - If I wasn't, I'd already be gone.
                                • 788. - Indeed. Then let's discuss specifics.
                                  • 790. - Your first target is the Okara Droid Factory. Before the Empire invaded Balmorra, we sabotaged the facility, turning the droids into crazed killing machines.
                                    • 805. - Colonel Sartius is very close to deciphering the facility's control codes. If he does, it will bring the droids fully under the Empire's control.
                                      • 807. - The colonel cannot be allowed such a victory. I sent a data slicer to enter a code-scrambling virus into the facility's computer system.
                                        • 878. Option - Why do you need me?Player - What kind of help do you need?
                                        • 808. Option - Clever.Player - Very sneaky, Lieutenant Major.
                                          +200 Influence : approves.
                                        • 816. Option - Brave slicer.Player - Slicers usually avoid going into danger zones alone.
                                          +50 Influence : disapproves.
                                          • 817. - This slicer's bravery was bolstered by a large pile of credits--and a full security team.
                                            • 819. - The security team escorting the slicer was killed by the facility's droids. Now, the slicer is trapped inside.
  • 1. - I'm a very busy man. Speak to my protocol droid if you want an appointment.
  • 849. - Go and alert planetary security! Move!
  • 572. Option - And the survey team?Player - What happened to the people who found this nest?
    • 573. - One of them managed to crawl back, despite losing both legs. That's how I heard about it.
      • 569. - One of my survey teams located a new Colicoid nest in Bugtown, complete with a vicious queen. I want you to kill her.
        • 1178. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Class191.0.0a
Class171.0.0a
Class181.0.0a
Class191.0.0a
MissionCategoryRequired LevelAdded In
Class191.0.0a
Class171.0.0a
Class181.0.0a
Class151.0.0a
MissionCategoryRequired LevelAdded In
Balmorra191.0.0a
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                    "JournalText": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nHe wants you to search for and remove a homing beacon that's on a compromised ship inside the Balmorran Arms Factory hangar bay.",
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                        "enMale": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nHe wants you to search for and remove a homing beacon that's on a compromised ship inside the Balmorran Arms Factory hangar bay.",
                        "frMale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nIl vous demande de trouver et de retirer l'\u00e9metteur plac\u00e9 sur un vaisseau menac\u00e9 dans le hangar des armureries de Balmorra.\n",
                        "frFemale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nIl vous demande de trouver et de retirer l'\u00e9metteur plac\u00e9 sur un vaisseau menac\u00e9 dans le hangar des armureries de Balmorra.\n",
                        "deMale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen. \n\nEr will, dass du einen Peilsender entfernst, der sich auf einem Schiff im Hangar der balmorranischen Waffenfabrik befindet.\n",
                        "deFemale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen. \n\nEr will, dass du einen Peilsender entfernst, der sich auf einem Schiff im Hangar der balmorranischen Waffenfabrik befindet.\n"
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Remove the Homing Beacon",
                            "LocalizedString": {
                                "enMale": "Remove the Homing Beacon",
                                "frMale": "Retirer l'\u00e9metteur",
                                "frFemale": "Retirer l'\u00e9metteur",
                                "deMale": "Entferne den Peilsender",
                                "deFemale": "Entferne den Peilsender"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
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                    "ItemsTaken": []
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                {
                    "Id": 3,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nWhen you picked up the homing beacon inside the Balmorran Arms Factory, you were attacked by resistance fighters. Defeat them inside the Balmorran Arms Factory hangar bay.",
                    "LocalizedJournalText": {
                        "enMale": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nWhen you picked up the homing beacon inside the Balmorran Arms Factory, you were attacked by resistance fighters. Defeat them inside the Balmorran Arms Factory hangar bay.",
                        "frMale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nVous retirez l'\u00e9metteur dans les armureries de Balmorra et \u00eates attaqu\u00e9 par des r\u00e9sistants. Battez-les dans le hangar des armureries de Balmorra.",
                        "frFemale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nVous retirez l'\u00e9metteur dans les armureries de Balmorra et \u00eates attaqu\u00e9e par des r\u00e9sistants. Battez-les dans le hangar des armureries de Balmorra.",
                        "deMale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen.\n\nAls du den Peilsender in der balmorranischen Waffenfabrik an dich genommen hast, wurdest du von einer Gruppe Widerstandsk\u00e4mpfer angegriffen. Besiege sie im Hangar der balmorranischen Waffenfabrik.",
                        "deFemale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen.\n\nAls du den Peilsender in der balmorranischen Waffenfabrik an dich genommen hast, wurdest du von einer Gruppe Widerstandsk\u00e4mpfer angegriffen. Besiege sie im Hangar der balmorranischen Waffenfabrik."
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Defeat Resistance Militant Loyalists",
                            "LocalizedString": {
                                "enMale": "Defeat Resistance Militant Loyalists",
                                "frMale": "Vaincre les militants loyalistes de la r\u00e9sistance",
                                "frFemale": "Vaincre les militants loyalistes de la r\u00e9sistance",
                                "deMale": "Besiege die militanten Widerstandsloyalisten",
                                "deFemale": "Besiege die militanten Widerstandsloyalisten"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
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                },
                {
                    "Id": 4,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target. \n\nYou removed the beacon from the compromised ship and defeated the resistance militant loyalists who attacked you. Place the homing beacon on one of the garbage transports in the power center of the Balmorran Arms Factory.",
                    "LocalizedJournalText": {
                        "enMale": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target. \n\nYou removed the beacon from the compromised ship and defeated the resistance militant loyalists who attacked you. Place the homing beacon on one of the garbage transports in the power center of the Balmorran Arms Factory.",
                        "frMale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nVous avez retir\u00e9 l'\u00e9metteur du vaisseau menac\u00e9 et battu les militants loyalistes de la r\u00e9sistance qui vous ont attaqu\u00e9. Placez l'\u00e9metteur sur l'une des bennes \u00e0 ordures de la centrale \u00e9nerg\u00e9tique des armureries de Balmorra.",
                        "frFemale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible.\n\nVous avez retir\u00e9 l'\u00e9metteur du vaisseau menac\u00e9 et battu les militants loyalistes de la r\u00e9sistance qui vous ont attaqu\u00e9e. Placez l'\u00e9metteur sur l'une des bennes \u00e0 ordures de la centrale \u00e9nerg\u00e9tique des armureries de Balmorra.",
                        "deMale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen.\n\nDu hast den Peilsender von dem Schiff entfernt und den Angriff der militanten Widerstandsloyalisten abgewehrt. Bring den Peilsender an einem der M\u00fclltransporter im Energiezentrum der balmorranischen Waffenfabrik an.",
                        "deFemale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen.\n\nDu hast den Peilsender von dem Schiff entfernt und den Angriff der militanten Widerstandsloyalisten abgewehrt. Bring den Peilsender an einem der M\u00fclltransporter im Energiezentrum der balmorranischen Waffenfabrik an."
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Plant the Homing Beacon",
                            "LocalizedString": {
                                "enMale": "Plant the Homing Beacon",
                                "frMale": "Placer l'\u00e9metteur",
                                "frFemale": "Placer l'\u00e9metteur",
                                "deMale": "Bring den Peilsender an",
                                "deFemale": "Bring den Peilsender an"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
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                            "TaskPlcIds": [
                                1.6141137295014283e+19
                            ],
                            "TaskPlcB62Ids": [
                                "PyGHMcP"
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                            "MapNoteB62Ids": [
                                "0000000"
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                            "BonusMissionsIds": [],
                            "ItemsGiven": [],
                            "ItemsTaken": []
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                    ],
                    "BonusMissionsIds": [],
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                    "ItemsTaken": [
                        {
                            "Name": "itm_03x1184",
                            "Id": "16141065086769188462",
                            "Base62Id": "RavMQID",
                            "MaxCount": 1,
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                            "Min": 1,
                            "Max": 1,
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                            "UnknownLong": "0"
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                {
                    "Id": 5,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nYou've completed Lieutenant Major Pirrell's final move against Colonel Sartius. Return to Sobrik and speak to Lieutenant Major Pirrell at Imperial headquarters.",
                    "LocalizedJournalText": {
                        "enMale": "Lieutenant Major Pirrell wants you to plant a homing beacon on a garbage transport to fake out Colonel Sartius and have his men attack a worthless target.  \n\nYou've completed Lieutenant Major Pirrell's final move against Colonel Sartius. Return to Sobrik and speak to Lieutenant Major Pirrell at Imperial headquarters.",
                        "frMale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible. \n\nVous avez ex\u00e9cut\u00e9 la man\u0153uvre finale du Lieutenant Major Pirrell contre le Colonel Sartius. Retournez \u00e0 Sobrik et parlez au Lieutenant Major Pirrell dans le quartier g\u00e9n\u00e9ral imp\u00e9rial.\n\n",
                        "frFemale": "Le Lieutenant Major Pirrell vous demande de placer un \u00e9metteur sur une benne \u00e0 ordures pour tromper le Colonel Sartius et le pousser \u00e0 attaquer la mauvaise cible. \n\nVous avez ex\u00e9cut\u00e9 la man\u0153uvre finale du Lieutenant Major Pirrell contre le Colonel Sartius. Retournez \u00e0 Sobrik et parlez au Lieutenant Major Pirrell dans le quartier g\u00e9n\u00e9ral imp\u00e9rial.\n\n",
                        "deMale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen. \n\nDu hast Lieutenant Major Pirrells letzten Schachzug gegen Colonel Sartius vervollst\u00e4ndigt. Kehre nach Sobrik zur\u00fcck und sprich mit Lieutenant Major Pirrell im imperialen Hauptquartier.\n\n",
                        "deFemale": "Lieutenant Major Pirrell m\u00f6chte, dass du einen Peilsender an einem M\u00fclltransporter anbringst, um Colonel Sartius zu t\u00e4uschen und seine M\u00e4nner dazu zu bringen, ein wertloses Ziel anzugreifen. \n\nDu hast Lieutenant Major Pirrells letzten Schachzug gegen Colonel Sartius vervollst\u00e4ndigt. Kehre nach Sobrik zur\u00fcck und sprich mit Lieutenant Major Pirrell im imperialen Hauptquartier.\n\n"
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Return to Lieutenant Major Pirrell",
                            "LocalizedString": {
                                "enMale": "Return to Lieutenant Major Pirrell",
                                "frMale": "Rejoindre le Lieutenant Major Pirrell",
                                "frFemale": "Rejoindre le Lieutenant Major Pirrell",
                                "deMale": "Kehre zu Lieutenant Major Pirrell zur\u00fcck",
                                "deFemale": "Kehre zu Lieutenant Major Pirrell zur\u00fcck"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
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                            "TaskPlcB62Ids": [],
                            "MapNoteB62Ids": [
                                "0000000"
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                            "ItemsTaken": []
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    "Items": {
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    "Rewards": [
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            "UnknownNum": 0,
            "IsAlwaysProvided": false,
            "Base62Id": "YWpz4oG",
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    "ReqPrivacy": "",
    "CreditRewardType": "589686270506543030",
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    "XP": 0,
    "SubXP": 0,
    "F2PXP": 0,
    "CommandXP": 600,
    "HashedIcon": "3504148848_1947554741",
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    "ClassesB62": [
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    "ConversationGains": {
        "CompanionsParsed": {
            "H3TMYz4": {
                "enMale": "Mako",
                "frMale": "Mako",
                "frFemale": "Mako",
                "deMale": "Mako",
                "deFemale": "Mako"
            }
        },
        "NodeText": {
            "fOpDok9_20": {
                "enMale": "I can't stand to see a grown Imperial cry.",
                "frMale": "Je d\u00e9teste voir un Imp\u00e9rial de votre \u00e2ge pleurer comme \u00e7a.",
                "frFemale": "Je d\u00e9teste voir un Imp\u00e9rial de votre \u00e2ge pleurer comme \u00e7a.",
                "deMale": "Ich ertrag es nicht, einen erwachsenen Imperialen weinen zu sehen.",
                "deFemale": "Ich ertrag es nicht, einen erwachsenen Imperialen weinen zu sehen."
            },
            "fOpDok9_33": {
                "enMale": "You are truly a sniveling coward, Pirrell.",
                "frMale": "Vous n'\u00eates qu'un trouillard hypocrite, Pirrell.",
                "frFemale": "Vous n'\u00eates qu'un trouillard hypocrite, Pirrell.",
                "deMale": "Ihr seid wahrlich ein erb\u00e4rmlicher Feigling, Pirrell.",
                "deFemale": "Ihr seid wahrlich ein erb\u00e4rmlicher Feigling, Pirrell."
            },
            "fOpDok9_37": {
                "enMale": "I'm not leaving any witnesses.",
                "frMale": "Je veux laisser aucun t\u00e9moin.",
                "frFemale": "Je veux laisser aucun t\u00e9moin.",
                "deMale": "Ich brauche keine Zeugen.",
                "deFemale": "Ich brauche keine Zeugen."
            },
            "fOpDok9_71": {
                "enMale": "What if I'm implicated in this? I could be executed.",
                "frMale": "Et si je me retrouvais impliqu\u00e9 ? Je pourrais me faire ex\u00e9cuter.",
                "frFemale": "Et si je me retrouvais impliqu\u00e9e ? Je pourrais me faire ex\u00e9cuter.",
                "deMale": "Wenn herauskommt, dass ich darin verwickelt bin, k\u00f6nnte ich exekutiert werden.",
                "deFemale": "Wenn herauskommt, dass ich darin verwickelt bin, k\u00f6nnte ich exekutiert werden."
            },
            "fOpDok9_84": {
                "enMale": "I want songs written about me. Loud songs.",
                "frMale": "Je veux qu'on m'\u00e9crive des chansons. Et qu'on les chante fort.",
                "frFemale": "Je veux qu'on m'\u00e9crive des chansons. Et qu'on les chante fort.",
                "deMale": "Ich will, dass man Lieder \u00fcber mich schreibt. Laute Lieder.",
                "deFemale": "Ich will, dass man Lieder \u00fcber mich schreibt. Laute Lieder."
            },
            "fOpDok9_162": {
                "enMale": "Relax, he's just a man.",
                "frMale": "Du calme, c'est un homme comme les autres.",
                "frFemale": "Du calme, c'est un homme comme les autres.",
                "deMale": "Beruhigt Euch, er ist auch nur ein Mensch.",
                "deFemale": "Beruhigt Euch, er ist auch nur ein Mensch."
            },
            "fOpDok9_166": {
                "enMale": "I'm kinda nervous, actually.",
                "frMale": "Je me sens un peu nerveux, en fait.",
                "frFemale": "Je me sens un peu nerveuse, en fait.",
                "deMale": "Ich muss zugeben, ich bin etwas nerv\u00f6s.",
                "deFemale": "Ich muss zugeben, ich bin etwas nerv\u00f6s."
            },
            "fOpDok9_169": {
                "enMale": "You're the one who needs to be ready.",
                "frMale": "C'est surtout \u00e0 vous d'\u00eatre pr\u00eat.",
                "frFemale": "C'est surtout \u00e0 vous d'\u00eatre pr\u00eat.",
                "deMale": "Ihr seid derjenige, der sich bereitmachen sollte.",
                "deFemale": "Ihr seid derjenige, der sich bereitmachen sollte."
            },
            "fOpDok9_189": {
                "enMale": "Keep talking, Pirrell. I'm really enjoying this.",
                "frMale": "Je vous en prie, Pirrell, continuez. Je passe un tr\u00e8s bon moment.",
                "frFemale": "Je vous en prie, Pirrell, continuez. Je passe un tr\u00e8s bon moment.",
                "deMale": "Sprecht weiter, Pirrell. Ich finde das alles wirklich unterhaltend.",
                "deFemale": "Sprecht weiter, Pirrell. Ich finde das alles wirklich unterhaltend."
            },
            "fOpDok9_273": {
                "enMale": "I want to be there when you meet the man, see you get your reward.",
                "frMale": "J'aimerais assister \u00e0 votre rencontre, pour vous voir obtenir votre r\u00e9compense.",
                "frFemale": "J'aimerais assister \u00e0 votre rencontre, pour vous voir obtenir votre r\u00e9compense.",
                "deMale": "Ich m\u00f6chte dabei sein, wenn Ihr den Mann trefft und Eure Belohnung erhaltet.",
                "deFemale": "Ich m\u00f6chte dabei sein, wenn Ihr den Mann trefft und Eure Belohnung erhaltet."
            },
            "fOpDok9_433": {
                "enMale": "That's not enough to impress an admiral.",
                "frMale": "Ce n'est pas assez pour impressionner l'amiral.",
                "frFemale": "Ce n'est pas assez pour impressionner l'amiral.",
                "deMale": "Das wird nicht ausreichen, um den Admiral zu beeindrucken.",
                "deFemale": "Das wird nicht ausreichen, um den Admiral zu beeindrucken."
            },
            "fOpDok9_443": {
                "enMale": "Do I look like someone who knows how to impress admirals?",
                "frMale": "J'ai vraiment une t\u00eate \u00e0 savoir comment on impressionne un amiral ?",
                "frFemale": "J'ai vraiment une t\u00eate \u00e0 savoir comment on impressionne un amiral ?",
                "deMale": "Sehe ich so aus, als w\u00fcsste ich, wie man Admir\u00e4le beeindruckt?",
                "deFemale": "Sehe ich so aus, als w\u00fcsste ich, wie man Admir\u00e4le beeindruckt?"
            },
            "fOpDok9_482": {
                "enMale": "Don't hide behind reports and applications. Meet him personally.",
                "frMale": "Ne vous cachez pas derri\u00e8re des rapports et des candidatures. Allez le voir personnellement.",
                "frFemale": "Ne vous cachez pas derri\u00e8re des rapports et des candidatures. Allez le voir personnellement.",
                "deMale": "Versteckt Euch nicht hinter Berichten und Gesuchen. Trefft ihn pers\u00f6nlich.",
                "deFemale": "Versteckt Euch nicht hinter Berichten und Gesuchen. Trefft ihn pers\u00f6nlich."
            },
            "fOpDok9_485": {
                "enMale": "Make the admiral come to you, show your power.",
                "frMale": "Faites-le venir ici, et montrez-lui votre potentiel.",
                "frFemale": "Faites-le venir ici, et montrez-lui votre potentiel.",
                "deMale": "Bringt den Admiral dazu, dass er zu Euch kommt, und zeigt ihm, was Ihr k\u00f6nnt.",
                "deFemale": "Bringt den Admiral dazu, dass er zu Euch kommt, und zeigt ihm, was Ihr k\u00f6nnt."
            },
            "fOpDok9_488": {
                "enMale": "Talk to him like the job's already yours.",
                "frMale": "Adressez-vous \u00e0 lui comme s'il vous avait d\u00e9j\u00e0 d\u00e9sign\u00e9.",
                "frFemale": "Adressez-vous \u00e0 lui comme s'il vous avait d\u00e9j\u00e0 d\u00e9sign\u00e9.",
                "deMale": "Benehmt Euch, als w\u00fcrde der Posten bereits Euch geh\u00f6ren.",
                "deFemale": "Benehmt Euch, als w\u00fcrde der Posten bereits Euch geh\u00f6ren."
            },
            "fOpDok9_545": {
                "enMale": "What should we replace the Colicoids with, Kowakian monkey-lizards?",
                "frMale": "Avec quoi vous voulez remplacer les Colico\u00efdes, des singes-l\u00e9zards kowakiens ?",
                "frFemale": "Avec quoi vous voulez remplacer les Colico\u00efdes, des singes-l\u00e9zards kowakiens ?",
                "deMale": "Was genau schwebt Euch vor? Wollt Ihr die Colicoiden durch kowakianische Echsenaffen ersetzen?",
                "deFemale": "Was genau schwebt Euch vor? Wollt Ihr die Colicoiden durch kowakianische Echsenaffen ersetzen?"
            },
            "fOpDok9_548": {
                "enMale": "I'm not interested in guessing games, Pirrell. What's your plan?",
                "frMale": "Je ne [{F}]suis pas tr\u00e8s fort en devinettes, Pirrell. Quel est votre plan ?",
                "frFemale": "Je [{F}]suis pas tr\u00e8s forte en devinettes, Pirrell. Quel est votre plan ?",
                "deMale": "An Ratespielen bin ich nicht interessiert, Pirrell. Wie sieht Euer Plan aus?",
                "deFemale": "An Ratespielen bin ich nicht interessiert, Pirrell. Wie sieht Euer Plan aus?"
            },
            "fOpDok9_784": {
                "enMale": "\"Generous pay\" is my favorite term.",
                "frMale": "Les payes cons\u00e9quentes, c'est ce que je pr\u00e9f\u00e8re.",
                "frFemale": "Les payes cons\u00e9quentes, c'est ce que je pr\u00e9f\u00e8re.",
                "deMale": "\"Gro\u00dfz\u00fcgige Bezahlung\" h\u00f6re ich am liebsten.",
                "deFemale": "\"Gro\u00dfz\u00fcgige Bezahlung\" h\u00f6re ich am liebsten."
            },
            "fOpDok9_808": {
                "enMale": "Very sneaky, Lieutenant Major.",
                "frMale": "C'est tr\u00e8s sournois, Lieutenant Major.",
                "frFemale": "C'est tr\u00e8s sournois, Lieutenant Major.",
                "deMale": "Wie raffiniert, Lieutenant Major.",
                "deFemale": "Wie raffiniert, Lieutenant Major."
            },
            "fOpDok9_816": {
                "enMale": "Slicers usually avoid going into danger zones alone.",
                "frMale": "En g\u00e9n\u00e9ral, les pirates \u00e9vitent de s'aventurer seuls en zone dangereuse.",
                "frFemale": "En g\u00e9n\u00e9ral, les pirates \u00e9vitent de s'aventurer seuls en zone dangereuse.",
                "deMale": "Datenhacker begeben sich normalerweise nicht alleine in Gefahrenzonen.",
                "deFemale": "Datenhacker begeben sich normalerweise nicht alleine in Gefahrenzonen."
            },
            "fOpDok9_891": {
                "enMale": "I'm not here to kill you.",
                "frMale": "Je ne suis pas ici pour tuer.",
                "frFemale": "Je ne suis pas ici pour tuer.",
                "deMale": "Ich bin nicht zum T\u00f6ten hergekommen.",
                "deFemale": "Ich bin nicht zum T\u00f6ten hergekommen."
            },
            "fOpDok9_912": {
                "enMale": "You're obviously more deserving of power.",
                "frMale": "Vous m\u00e9ritez s\u00fbrement de plus grandes responsabilit\u00e9s.",
                "frFemale": "Vous m\u00e9ritez s\u00fbrement de plus grandes responsabilit\u00e9s.",
                "deMale": "Euch w\u00fcrde dieser Posten viel besser zu Gesicht stehen.",
                "deFemale": "Euch w\u00fcrde dieser Posten viel besser zu Gesicht stehen."
            },
            "fOpDok9_913": {
                "enMale": "You think pretty highly of yourself.",
                "frMale": "Quelle arrogance\u00a0!",
                "frFemale": "Quelle arrogance\u00a0!",
                "deMale": "Nur keine falsche Bescheidenheit.",
                "deFemale": "Nur keine falsche Bescheidenheit."
            }
        },
        "AffectionGainTable": {
            "fOpDok9_20": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_33": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_37": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_71": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_84": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_162": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_166": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_169": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_189": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_273": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_433": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_443": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_482": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
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            "fOpDok9_485": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
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            "fOpDok9_488": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_545": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_548": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_784": [
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                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_808": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_816": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ],
            "fOpDok9_891": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
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            "fOpDok9_912": [
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                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 200
                }
            ],
            "fOpDok9_913": [
                {
                    "CompanionId": "H3TMYz4",
                    "AffectionGainType": 50
                }
            ]
        }
    },
    "QuestsNextB62": [
        "tMrnd0A",
        "UV4ySsM",
        "mbpUDF5",
        "bxlgENC"
    ],
    "QuestsPreviousB62": [
        "ug0Vna1",
        "UV4ySsM",
        "mbpUDF5",
        "bxlgENC"
    ],
    "Id": "16141148988159736727",
    "Base62Id": "bxlgENC",
    "Fqn": "qst.location.balmorra.class.bounty_hunter.bait_and_switch",
    "B62References": {
        "conversationEnds": [
            "fOpDok9"
        ],
        "conversationStarts": [
            "fOpDok9"
        ],
        "QuestMpns": [
            "0000000",
            "eam8mQA"
        ],
        "stagedBonusQsts": [
            "19xfnY5"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.2.1a",
    "hash": "2417108918",
    "removed_in": "",
    "changed_fields": [
        "ClassesAllowed",
        "hash"
    ],
    "previous_versions": [
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        "5.2.1",
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    "ClassesAllowed": [
        "Bounty Hunter"
    ]
}