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#2 SWTOR Live Stream today December 20th!

Originally Posted by EricMusco ( Original Post ) | 20.12.2017 08:33AM
Quote:
Originally Posted by Tsillah View Post
Hey Eric, maybe if you give out some of those NVIDIA codes you might double the viewers
Hmmmm, I can't give away codes as that is specifically NVidia's promotion (and I don't have the codes). But... let me see if I can secure one of those mounts or so to giveaway during the stream. I'll see what I can do.

-eric
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SWTOR Live Stream today December 20th!

Originally Posted by EricMusco ( Original Post ) | 20.12.2017 08:05AM
Correct, there will be a stream today at 4PM Central (2PM Pacific) in honor of our 6th anniversary! The stream will likely be just me playing through some stuff (lifeday, new Warzone, etc) and giving away prizes.

It is meant to just be a chill stream where you can win some stuff, nothing crazy!

-eric
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Maintenance: December 20th, 2017

Originally Posted by EricMusco ( Original Post ) | 19.12.2017 04:44PM
Hey everyone!

We will be taking the servers offline on Wednesday, December 20th for some back-end maintenance. The website will also be unavailable during this time.

Details:
DATE: 20 December 2017
TIME: 6:00AM - 8:00AM PST (1400 - 1600 GMT)
VERSION: N/A

Thank you for your patience as we maintain Star Wars: The Old Republic!

-eric

PS - While we are having downtime we are going to try to issue the missed Conquest rewards from previous weeks.
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#3 Eyes

Originally Posted by EricMusco ( Original Post ) | 19.12.2017 03:03PM
Hey folks,

There have been quite a few questions about what has been going on with eyes in SWTOR the past few updates. There are actually a few things going on and so here are some insights from our Senior Character Artist.

Quote:
A while back a change was made to our game engine that affected how reflections work on a global scale. As youre likely aware, this caused eyes to accept too much reflection, creating a glass look (sparkly eyes). This was not a simple fix for the eyes as it wasnt actually the art of the eyes themselves causing the issue. To adjust how the reflections looked I had to re-author all of their textures. Since I had to spend time fixing the eyes anyway I saw an opportunity to improve our system to allow for a larger variety of colors moving forward. These changes give us a lot more flexibility in creating more unique looking eyes such as closely achieving eyes with more depth and color variation similar to Vaylins or Arcanns.

We fully understand the attachment to a characters eyes! There is a lot of thought put into our characters and the last thing we would want is for anyone to feel like we have taken something from them.

Now, regarding the dark brown eyes, we matched the colors to what we had as reference for pre-5.6. However, I recognize that some colors appeared darker than they actually were due to the amount of reflection that was in the eyes (the more reflection there is, the darker the colors become as it overwrites color information with environment reflection). We will choose one of the browns to darken to more closely match the dark brown option players had previously. In addition, we are double checking colors to make sure there arent any that are too far off from their original hue, if we find any that still need a slight hue tweak I will be making those adjustments. Though at this point they should be subtle, i.e., if something feels slightly too green or is not glowy / bright enough.

I would appreciate feedback on which brown should be darkened to help inform that decision. I would also like to invite your input on what new colors you would like to see in game. We will draw from your suggestions and see what we can do to make more options available.
-eric
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#3 And no conquest reward .... AGAIN and AGAIN ...

Originally Posted by EricMusco ( Original Post ) | 18.12.2017 01:54PM
Hey folks,

Quick update. We have a solution ready to go to get everyone their rewards. Right now our plan is that we will push the "reward button" sometime Wednesday morning. Note that we will likely have to restart all game servers to make this happen. I will let everyone know exact timing once we lock it in.

Thank you for your patience!

-eric
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#2 And no conquest reward .... AGAIN and AGAIN ...

Originally Posted by EricMusco ( Original Post ) | 13.12.2017 04:43PM
Quote:
Originally Posted by TUXs View Post
Eric - do we need to submit bug reports to get these rewarded, or is it being done automatically? I have no idea how many of my toons are missing conquest rewards...I seldom pay attention to my personal numbers.
Good question TUXs! Right now we are looking at doing an "automatic" solution to get everyone their rewards. Don't sweat a CS ticket for now, I will let you know if that changes.

Thanks.

-eric
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#2 Eyes

Originally Posted by EricMusco ( Original Post ) | 13.12.2017 03:41PM
Hey folks,

Thank you for the specifics about the issues with eye colors. The team is looking into them now, I will get more info out as I have it.

-eric
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Has there been an official statement RE: Master's Datacron re-usage?

Originally Posted by EricMusco ( Original Post ) | 13.12.2017 11:16AM
Hey there,

The functionality of the Master's Datacron is not the same as the Outlander token. If you use the Datacron, it is permanently attached to that character. Deleting that character will NOT refund the token.

Thanks!

-eric
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