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| Name | Player Class? | Player Advanced Class? | NPCs With This Class | Added In |
|---|---|---|---|---|
| Yes | No | 0 | 1.0.0 |
{
"_id": {
"$oid": "5fb3e64033180000cb05b7dc"
},
"NameId": "2296587732647936",
"Name": "Blitz",
"LocalizedName": {
"enMale": "Blitz",
"frMale": "Blitz",
"frFemale": "Blitz",
"deMale": "Blitz",
"deFemale": "Blitz"
},
"DescriptionId": "2296587732647937",
"Description": "Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.",
"LocalizedDescription": {
"enMale": "Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.",
"frMale": "Frappe la cible. Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles faibles et standard et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles fortes. Ne fonctionne que sur les adversaires en \u00e9tat d'incapacit\u00e9.",
"frFemale": "Frappe la cible. Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles faibles et standard et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles fortes. Ne fonctionne que sur les adversaires en \u00e9tat d'incapacit\u00e9.",
"deMale": "Schl\u00e4gt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unsch\u00e4dlich gemachten Zielen.",
"deFemale": "Schl\u00e4gt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unsch\u00e4dlich gemachten Zielen."
},
"ParsedDescription": "Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.",
"ParsedLocalizedDescription": {
"enMale": "Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.",
"frMale": "Frappe la cible. Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles faibles et standard et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles fortes. Ne fonctionne que sur les adversaires en \u00e9tat d'incapacit\u00e9.",
"frFemale": "Frappe la cible. Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles faibles et standard et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques aux cibles fortes. Ne fonctionne que sur les adversaires en \u00e9tat d'incapacit\u00e9.",
"deMale": "Schl\u00e4gt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unsch\u00e4dlich gemachten Zielen.",
"deFemale": "Schl\u00e4gt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unsch\u00e4dlich gemachten Zielen."
},
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"Icon": "pistolwhip",
"EffectZero": "16141177407117273938",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 45,
"CastingTime": 0,
"ChannelingTime": 0,
"ForceCost": 0,
"EnergyCost": 0,
"ApCost": 0,
"ApType": 0,
"MinRange": 0,
"MaxRange": 0.4,
"GCD": -1,
"GcdOverride": false,
"ModalGroup": 0,
"SharedCooldown": 1.614091339561551e+19,
"TargetArc": 180,
"TargetArcOffset": 0,
"TargetRule": 1,
"LineOfSightCheck": true,
"Pushback": true,
"IgnoreAlacrity": false,
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],
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}
},
"AiType": 1,
"CombatMode": 2,
"AutoAttackMode": 0,
"IsValid": true,
"IsCustom": false,
"AppearanceSpec": "",
"UnknownInt": 0,
"UnknownBool": true,
"UnknownInt2": 0,
"CooldownTimerSpecs": [
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"AbsorbParams": [],
"HashedIcon": "4248266477_2454428744",
"LocalizedCategory": {
"enMale": "Player",
"frMale": "Joueur",
"frFemale": "Joueur",
"deMale": "Spieler",
"deFemale": "Spieler"
},
"Id": "16140913395615511206",
"Base62Id": "fh81437",
"Fqn": "abl.trooper.blitz",
"B62References": {
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],
"usedByPlayerClass": [
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]
},
"first_seen": "1.0.0",
"last_seen": "1.7.3a",
"current_version": "1.3.7",
"hash": "2246919206",
"removed_in": "2.0.0",
"changed_fields": [
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"hash"
],
"previous_versions": [
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"1.1.0",
"1.3.0"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64033180000cb05b7dc
)
[NameId] => 2296587732647936
[Name] => Blitz
[LocalizedName] => Array
(
[enMale] => Blitz
[frMale] => Blitz
[frFemale] => Blitz
[deMale] => Blitz
[deFemale] => Blitz
)
[DescriptionId] => 2296587732647937
[Description] => Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.
[LocalizedDescription] => Array
(
[enMale] => Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.
[frMale] => Frappe la cible. Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles faibles et standard et <<2[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles fortes. Ne fonctionne que sur les adversaires en état d'incapacité.
[frFemale] => Frappe la cible. Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles faibles et standard et <<2[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles fortes. Ne fonctionne que sur les adversaires en état d'incapacité.
[deMale] => Schlägt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unschädlich gemachten Zielen.
[deFemale] => Schlägt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unschädlich gemachten Zielen.
)
[ParsedDescription] => Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.
[ParsedLocalizedDescription] => Array
(
[enMale] => Bashes the target, dealing <<1>> kinetic damage to weak and standard targets or <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.
[frMale] => Frappe la cible. Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles faibles et standard et <<2[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles fortes. Ne fonctionne que sur les adversaires en état d'incapacité.
[frFemale] => Frappe la cible. Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles faibles et standard et <<2[$d point/$d point/$d points]>> de dégâts cinétiques aux cibles fortes. Ne fonctionne que sur les adversaires en état d'incapacité.
[deMale] => Schlägt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unschädlich gemachten Zielen.
[deFemale] => Schlägt das Ziel, verursacht bei schwachen und normalen Zielen <<1>> Kinetikschaden und <<2>> Kinetikschaden bei starken Zielen. Funktioniert nur bei unschädlich gemachten Zielen.
)
[EffectsB62] => Array
(
[0] => KYl91r5
[1] => 1It91r5
)
[EffectIds] => Array
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[1] => 1.6141178506629E+19
)
[Level] => 0
[Icon] => pistolwhip
[EffectZero] => 16141177407117273938
[IsHidden] =>
[IsPassive] =>
[Version] => 0
[Cooldown] => 45
[CastingTime] => 0
[ChannelingTime] => 0
[ForceCost] => 0
[EnergyCost] => 0
[ApCost] => 0
[ApType] => 0
[MinRange] => 0
[MaxRange] => 0.4
[GCD] => -1
[GcdOverride] =>
[ModalGroup] => 0
[SharedCooldown] => 1.6140913395616E+19
[TargetArc] => 180
[TargetArcOffset] => 0
[TargetRule] => 1
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
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[Value] => Array
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[effParam_SpellType] => 2
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[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.335
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(
[enMale] => Player
[frMale] => Joueur
[frFemale] => Joueur
[deMale] => Spieler
[deFemale] => Spieler
)
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(
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)
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