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Female cathar are STILL bugged after 5.3

Originally Posted by EricMusco ( Original Post ) | 12.07.2017 10:00AM
Quote:
Originally Posted by Jagaimee View Post
Is there anyone I can send a PM to, to alert them of this? Would Keith or Eric pass it on to the other developers? I don't want to annoy them, but I also don't want to have to keep bumping up this thread to the front page...that'd be just as annoying.
No need to PM us, or bump the thread! Posting here in bug reports is the correct thing to do (we don't respond to every thread). I have sent this additional info on to the team, thanks for the report.

-eric
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Change to Cartel Color Crystals and Weapon Tunings with Legacy Weapons

Originally Posted by KeithKanneg ( Original Post ) | 11.07.2017 04:42PM
Hey all,

Lets review todays Crystals and Weapon Tuning change and what caused it. With Patch 5.2.2, we made a change so everyone could take advantage of the Weapon Tunings across their account. We did that by adding them into Collections. This is the same process we use for Flairs, Armor Sets, Mounts, Crystals, Weapons, Pets, and more. This appeared to be a very welcomed change, but over the past month we found out players were subverting the collection system by using an exploit related to Legacy Weapons. Sure, you can argue its been that way for a long time, but Weapon Tunings were new and being able to use them across your entire account is a cool benefit.

What happened is some players would add the Tuning to a legacy weapon, send to an Alt, remove it on that Alt, re-add it to the weapon, which would then incorrectly unlock it in Collections on that toon. They would then send that weapon to all of their toons and perform the same process. Thus circumventing the entire collection system and obtaining Weapon Tunings for their legacy without having to pay for it. As everyone has pointed out, Crystals sold via the Cartel Market could also be collection unlocked this way, and in fact, as players have clearly stated in this thread, theyve been doing that for a very long time.

We did not impact the ability to use Crystals and Tunings in Legacy Weapons and we did not prevent you transferring mods, hilts, barrels, augments, or enhancements, through your legacy weapons (which I do all the time). This change did create a situation for all of us who are using Collections properly where there is an added step (and credit cost) to moving weapons. Our plan with Patch 5.4 in August is to resolve this new issue by allowing Collection Unlocked Crystals and Tunings to be transferred using your legacy weapons as you did previously (no cost/no removing of the items first).

As most of you already know, we do not communicate details about exploits and typically only acknowledge their existence after a fix has been deployed. In this case, we included it with our Patch Notes yesterday so you knew ahead of time what we were doing today. I also know this makes some of you unhappy, but the loophole needed to be closed and we did that in todays patch.

---Keith
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Items Missing from Deepwater Essentials Bundle?

Originally Posted by EricMusco ( Original Post ) | 11.07.2017 02:13PM
Hey!

Good catch on this. I checked into this with the team and it seems that the source information for the items you listed is incorrect across the board. The items that are in the Deepwater Essentials Bundle are only the items listed in the CM tooltip, which are:
  • 1 Manaan: Fountain of Tranquility
  • 1 News Kiosk: Most Wanted
  • 1 Large Aquarium
  • 1 Aquarium: Laa Scalefish
  • 1 Aquarium: Faa Scalefish
  • 1 Explorer Supplies Set
  • 1 Manaan: Lounge Set
  • 1 Manaan: Office Set
  • 1 Manaan Patio Set
  • 1 Manaan Floor Lamp
  • 1 Selkath Citizen: Lost
  • 1 Selkath Cyborg: Surly
  • 1 Selkath Officer: Patient
  • 4 Flag: Manaan (Hanging)
As a note, I included the actual item names in the list above. The CM tooltip has a couple of typos for the actual item names (which the team is aware of).

The Iokath items you listed below are similarly not found in the Dread Warlord Pack. All of the decos you listed below have not been released yet, their source information is incorrect.

We apologize for any confusion. Again, please refer to the tooltip in the Cartel Market for the Deepwater Essentials Bundle to see exactly what you are purchasing. Thanks everyone.

-eric
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#3 Manaan Stronghold Bugs

Originally Posted by EricMusco ( Original Post ) | 11.07.2017 01:30PM
Quote:
Originally Posted by JLazarillo View Post
Hey Eric, I'm on Harbinger, Republic-side, and still seeing a bunch of phantom companions getting ready for skinny dipping parties, all over the place.
Yup, seems the pool party has kicked off again. We're looking into it.

-eric
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#2 Manaan Stronghold Bugs

Originally Posted by EricMusco ( Original Post ) | 11.07.2017 12:40PM
Quote:
Originally Posted by FlavivsAetivs View Post
3. Strongholds are having instance problems and Manaan is especially bad. Other players' naked companions keep showing up, as well as special effects, etc. crossing instances.
This issue should now be resolved. If you run into it again, please let me know the server you are on and what faction you are playing.

Thanks!

-eric
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Conquest Achievements

Originally Posted by EricMusco ( Original Post ) | 11.07.2017 10:29AM
I'll send this on for investigation. If you experienced this as well, definitely let me know the planet, faction, and server (as many of you already have done, cause you're awesome).

-eric
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#2 Nar Shaddaa items still bound for guild

Originally Posted by EricMusco ( Original Post ) | 11.07.2017 09:55AM
Quote:
Originally Posted by Jerba View Post
Those items are meant to be donated via the "Purchase for Guild" button, this is working as intended so that you cannot sell the event rewards via credits. You cannot donate them via the guild bank.
Good call Jerba! I misread the OP's post, what Jerba stated is correct. You need to donate the decos through the Stronghold Management Window.

-eric
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