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Junker Jott

Junker Jott
Level 75 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 03
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 6.0.0
Last Seen: 6.2.1a
Star Wars Name: Junker Jott
Other Sites:

Conversation:

  • 153. <Non-dialogue segment.>
    • 3. - Commander! This is Vice Admiral Narlock, commanding the Republic Twenty-Ninth Fleet. Welcome to Mek-Sha.
      • 4. Player - Narlock? You served on the Esseles, didn't you? It's been a long time.
        • 6. - It really has! I hoped I'd have the chance to work alongside you again.
      • 5. Player - Thank you. Should I join you aboard your ship?
        • 7. - Negative--it's best if we meet on the station.
          • 9. - I have a local contact who's helping me arrange refueling for our ships. Your Jedi friends are already here. Sending coordinates now. Narlock out.
  • 16. - Quite a place, huh?
    • 18. - Commander, this is Jott, an old friend of mine. He served thirty years in the Republic Navy, and now he's Mek-Sha's chief engineer.
      • 20. - Call me Junker, everyone does. And "chief engineer" is a bit fancier than we like around here. Me and my crew just keep things running. Lights, water, atmosphere.
        • 22. - Mek-Sha is neutral, officially, but me and mine will back the Republic to the end. Whatever you need, we'll help you get.
          • 23. Option - Pleasure to meet you.Player - Thank you for lending us a hand, Junker.
            • 32. - Not often I get to help a Jedi. It's a pleasure.
            • 48. - And I thought my days helping ground-pounders out of trouble were done with.
            • 33. - Anytime. I get the sense you know a good ship when you see one. We'll get along just fine.
          • 24. Option - You must have a lot of stories.Player - Thirty years in the service--that's quite a career. You must have seen a lot.
            • 28. - Mostly access hatches and fuel lines. Engies don't get pretty views like officers. But I've had an exciting moment or two.
          • 25. Option - You must have a lot of stories.Player - Thirty years is a lot of action, even for a navy boy. We'll have to swap stories later.
            • 27. - Ground-pounder, huh? Well, if you're buying the drinks, I won't hold it against you.
          • 26. Option - I want fuel, not chit-chat.Player - What I need is fuel for these ships. Want to tell me why that isn't happening yet?
            • 30. - Junker's been working to get us the fuel we need, but it isn't as easy as I'd hoped.
              • 37. - Like I said, Mek-Sha's neutral, so your ships don't get topped off until the powers that be vote on it.
                • 39. - See, Mek-Sha used to be run by the Hutts. The locals kicked them out while they were distracted with Makeb, then started running things themselves.
                  • 41. - So all the big decisions come down to a vote by the leaders of the five biggest crews. Lucky for you, I'm one of them.
                    • 43. - Huttbreaker, she led the revolt, so now she runs the docks. She'll vote for you--fuel sales go straight to her pocket. So you just need one more vote.
                      • 52. - Unfortunately, I'm no diplomat. And sorry, Junker, but neither are you.
                        • 53. Player - So you need us to get the last vote.
                          • 54. - And stop whatever the Empire has planned.
                            • 55. Player - What else did Darth Savik tell us?
                              • 83. - We're dealing with Darth Shaar. She's the Dark Councillor in charge of Imperial logistics, which... doesn't sound very scary?
                              • 84. - We're up against Darth Vowrawn and his apprentice, Darth Shaar. Vowrawn is the Dark Councillor in charge of Imperial logistics, which... doesn't sound too scary?
                                • 86. - Maybe, but you don't make the Dark Council just by getting supplies delivered on time. Never underestimate a Sith.
                                  • 68. - If you're looking for Sith, they'll be with the Brothers--bunch of creep slavers down on the lower levels. Empire is their biggest customer.
                                    • 70. - We can bet they'll show up in force as soon as the fleet starts refueling. We'd better plan out our defenses ahead of time.
                                      • 72. - Could Arn and I scout out the docks a bit? I'd like to see what we're dealing with.
                                        • 74. - Of course. I'll take you myself.
                                          • 76. - We'll catch up with you later, Commander.
                                            • 131. - All right, just us now, no need to put on airs. I know what you're thinking, because I'd think it too.
                                              • 133. - You've got a whole big fleet out there, and a tiny rock full of low-lifes here. Why not just roll in and take what you need?
                                                • 134. Option - Stealing is wrong.Player - These people aren't our enemy. Forcing them to give us their fuel would be wrong.
                                                  • 140. - Good answer. And on top of that, it just wouldn't work.
                                                • 135. Option - Couldn't be that easy.Player - A place like this doesn't stay independent if they don't have some impressive security.
                                                  • 137. - You're just as sharp as you look.
                                                • 136. Option - I was thinking that exactly.Player - It's fair to say that's crossed my mind, yes. What's to stop us?
                                                  • 60. - Well, first, it's not exactly the Republic way of doing things. Second, it wouldn't work.
                                                    • 62. - Huttbreaker has a failsafe rigged up--push a button, it fires a pulse that makes all the fuel on the station inert.
                                                      • 64. - Takes weeks to make the fuel useful again. Not the way you want to go, trust me. I've got a much easier route for you.
                                                        • 66. - Huttbreaker is hosting an auction at her stronghold on the other side of the station.
                                                          • 91. - All the crew leaders will be there, and I can get you in. It's your best chance to start winning that last vote.
                                                            • 92. Option - Tell me about the auction.Player - What is Huttbreaker auctioning off?
                                                              • 101. - Couldn't even begin to tell you. All sorts of crazy stuff passes through Mek-Sha. Crossroads of the galaxy.
                                                            • 93. Option - Any other advice?Player - You've dealt with these crews more than any of us. Any pointers?
                                                              • 98. - I try to stay out of their business as much as I can. Just steer clear of the Brothers.
                                                            • 59. Option - Yawn.Player - An armed invasion sounds a lot more fun.
                                                              • 143. - That's some genuine officer thinking right there.
                                                                • 95. - Now, let me just get a few things sorted, and we'll get you on your way.
                                                                  • 97. - What in the--
                                                                    • 106. Player - Who are you?
                                                                      • 108. <Conversation Exit>
  • 145. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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ID16141157342734055295
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Body Typebma
Gender0x00
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "ProfessionTrained": 0,
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    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
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    "FqnCategory": "exp",
    "FqnSubCategory": "03",
    "CommandXP": 16,
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    "first_seen": "6.0.0",
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    "hash": "4040039981",
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}