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Biochem Leveling Guide (Pre-4.X)

Note: This is the Pre-4.X version of the guide.
You can view the 6.X version here.
You can view the 4.X version here.

Armormech Armstech Artifice Biochem Cybertech Synthweaving

Table of Contents

Overview

Biochem is the engineering of performance-enhancing chemical serums and biological implants.

This Biochem Leveling Guide will show you the fastest and easiest way to level your Biochem Crew Skill from 1 to 500 using the least amount of materials.

The Biochem crew skill creates consumables that give stat bonuses or restore health, as well as Implants (equipped items). The consumable item types are: Stims (moderate primary stat bonuses a limited time), Adrenals (large secondary stat bonuses for 15 seconds), Medpacs (restores health to you), and Med Units (restores health to you and your companion). Implants are items you can equip in the Implant slot on your character screen and give a combination of both Primary and Secondary stat bonuses.

Complementary Crew Skills

  • Bioanalysis Crew Skill
  • Diplomacy Crew Skill

Companion Crafting Bonuses

Crit Bonuses
  • Jedi Knight (Doc) +5
  • Bounty Hunter (Gault) +2
  • Any (Treek) +1
  • Any (HK-51) +1
Speed Bonuses
  • Imperial Agent (Doctor Lokin) +15
  • Trooper (Elara Dorne) +10
  • Any (C2-N2) +10
  • Any (2V-R8) +10

Best classes for Biochem: Jedi Knight (crit), Imperial Agent (speed)

Maximum Materials Required

Note: If you reverse engineer what you make (or if you get lucky) you will end up needing less materials than listed below, so it's always best to buy them in small quantities as you go.

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What To Make

To start, visit any Biochem Trainer and learn the Biochem Crew Skill. All of the schematics above level 40 will need to be purchased from your Biochem Crew Skill Trainers.
The ability to level from 401-450 requires the purchase of Advanced Biochem from the Biochem Crafting Trainer for 10,000 credits at level 390.
The ability to level from 451-500 requires the purchase of Expert Biochem from the Biochem Crafting Trainer for 50,000 credits at level 440.

Levels 1 - 20

10 x [Compact Medpac]

Levels 20 - 40

10 x [Battle Fortitude Stim]

Levels 60 - 80

10 x [Surgical Medpac]

Levels 200 - 220

10 x [Physician Med Unit]

Levels 380 - 410

18-20 x [Ultimate Medpac]

Levels 410 - 420

5-7 x [Impeccable Medpac]

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About the Author
Hayward
Author: Hayward
Hayward founded TORCommunity in 2008 the day after SWTOR was announced. Engineer by day, software dev by night, he does his best to keep the site up to date.