- Details
- Category: Operations Guides
- Last Updated: Friday, December 8th, 2017
- Published: Thursday, December 11th, 2014
- Written by Chemayla & Ohnoto
Quick Info
8m Story Mode Health: 6,245,666
	16m Story Mode Health:  11,333,195
	Story Mode Enrage Timer: 6:45
	8m Hard Mode Health: 7,527,889
	16m Hard Mode Health: 
	Hard Mode Enrage Timer: 6:15
	Added in Patch 3.0.0
The Ravagers
Sparky
	Quartermaster Bulo
	Chief Engineer Torque
	Blaster & Master
	Pirate Commanders
Screenshots
 
Sparky is the first boss in The Ravagers operation.
Video Guide
Guide
Story Mode
Story Mode Guide
Sparky is a tank and spank encounter. Throughout the encounter additional enemies will attack the operation team.
 Tanks
 Tanks- When Sparky uses  Shoulder Throw  , the main tank will be launched away behind Sparky. Sparky will clear all threat from the main tank. The second tank should be utilize to pick up the boss quickly. Shoulder Throw  , the main tank will be launched away behind Sparky. Sparky will clear all threat from the main tank. The second tank should be utilize to pick up the boss quickly.
- When the adds come out, Sparky will use  Shield Collar Overdrive   to shield himself. The main tank should continue to hold Sparky. The second tank should grab all of the adds. Shield Collar Overdrive   to shield himself. The main tank should continue to hold Sparky. The second tank should grab all of the adds.
- When Sparky uses  Rampage/Pounce  , he will jump randomly at several players. During this time, Sparky is unable to be taunted. Rampage/Pounce  , he will jump randomly at several players. During this time, Sparky is unable to be taunted.
- When Sparky uses  Pinned Down  , he will jump on top of a random player for a short period of time. During this time, Sparky is unable to be taunted. Pinned Down  , he will jump on top of a random player for a short period of time. During this time, Sparky is unable to be taunted.
 DPS
DPS- When the additional enemies come out, all DPS players should turn and focus on those immediately.
- Once the  Shield Collar Overdrive shield has expired, Sparky will fall on the ground. Sparky will take additional damage during this period. DPS should use their high damaging abilities while Sparky is laying on the ground. Shield Collar Overdrive shield has expired, Sparky will fall on the ground. Sparky will take additional damage during this period. DPS should use their high damaging abilities while Sparky is laying on the ground.
- When Sparky uses  Rampage/Pounce, he will jump randomly at several players. During this time, DPS players should spread out. As higher item rating gear is gained, players could group up for AOE heals. Rampage/Pounce, he will jump randomly at several players. During this time, DPS players should spread out. As higher item rating gear is gained, players could group up for AOE heals.
- When Sparky uses  Pinned Down, he will jump on top of a random player for a short period of time. The player pounced upon will be unable to move during the duration of the ability. Pinned Down, he will jump on top of a random player for a short period of time. The player pounced upon will be unable to move during the duration of the ability.
 Healers
 Healers
- When the additional enemies come out, if a healer is targeted, be sure to move towards the tank, for the tank to grab the adds.
- When Sparky uses  Rampage/Pounce, he will jump randomly at several players. During this time, healers should spread out. As higher item rating gear is gained, players could group up for AOE heals. Rampage/Pounce, he will jump randomly at several players. During this time, healers should spread out. As higher item rating gear is gained, players could group up for AOE heals.
- When Sparky uses  Pinned Down  , he will jump on top of a random player for a short period of time. Be sure to focus healing towards the player pinned down. Pinned Down  , he will jump on top of a random player for a short period of time. Be sure to focus healing towards the player pinned down.
Near the end of the fight near 30% he'll put up a shield again  Shield Collar Overdrive.  Burn it down and ignore any adds he spawns.  This is the final burn phase and will end the fight.  After the boss is dead clean up any adds left over.
 Shield Collar Overdrive.  Burn it down and ignore any adds he spawns.  This is the final burn phase and will end the fight.  After the boss is dead clean up any adds left over.
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 Story Mode
 Story Mode Hard Mode
 Hard Mode Safety of the Pack which will make adds stronger if they are near him.  The goal in hard mdoe is to keep the adds outside of the circle Sparky casts around himself to avoid this.  Dps and Healer should spread out around the circle so the adds stick to them before going toward the tank inside the circle.  The tank not on the boss call also "pull" adds outside the circle range that do manager to get to the boss.
 Safety of the Pack which will make adds stronger if they are near him.  The goal in hard mdoe is to keep the adds outside of the circle Sparky casts around himself to avoid this.  Dps and Healer should spread out around the circle so the adds stick to them before going toward the tank inside the circle.  The tank not on the boss call also "pull" adds outside the circle range that do manager to get to the boss. Rending Swipe will accumiltate on the tank which can prove difficult in the burn phase at the end.
 Rending Swipe will accumiltate on the tank which can prove difficult in the burn phase at the end. Delicious and they will need to swap after 2 stacks.  While still managing to keep the adds outside of Sparky's circle.
 Delicious and they will need to swap after 2 stacks.  While still managing to keep the adds outside of Sparky's circle. Despiration and will no longer be able to use his pack ability.  Burn him as usual to end the fight, ignoring the adds.
 Despiration and will no longer be able to use his pack ability.  Burn him as usual to end the fight, ignoring the adds.










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