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Lieutenant Ogden

Lieutenant Ogden
Level 48-50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lieutenant Ogden
Other Sites:

Conversation:

  • 85. - Whatever else happens, at least the Republic won't get their hands on those high yield bombs.
  • 62. Option - I recovered the bombs.Player - Your loose weapons are secured, lieutenant.
    • 63. - Who knows what damage the Republic could've done with those?
      • 64. Option - Thankfully we'll never know.Player - Let's hope we never learn the answer to that.
      • 65. Option - Just doing my duty.Player - I am a servant of the people.
        +200 Influence : approves.
        +50 Influence : disapproves.
      • 95. Option - Whatever. Pay me.Player - If you're done talking, we have a deal to finish up.
        • 99. - Of course, you're right. Small talk's overrated.
      • 66. Option - And the blame would be yours.Player - Your unit's failure to recover these weapons is inexcusable. You will request a demotion and change of unit immediately, or you'll answer to me.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
  • 84. - We need to secure those bombs before the Republic's recovery teams get to them.
  • 87. <Non-dialogue segment.>
    • 1. - My lord! Please--a minute of your time.
    • 89. - Sir! Requesting assistance, sir.
    • 88. - Good! They said you were in the area.
      • 13. - The name's Ogden, munitions recovery--Lord Karvus's unit. Well... it was. Lord Karvus is dead. Everyone is.
        • 3. - We were recovering a load of advanced munitions from a downed weapons transport when we got ambushed. Seems the Republic wants those bombs too.
          • 5. Option - That must not happen.Player - The Empire does not arm its enemies. You'd better have a plan.
            +200 Influence : approves.
            +200 Influence : approves.
            • 21. - Yes, my lord. That's why I need help. We must recover those bombs--now.
          • 18. Option - You can be sure they'll try.Player - No doubt they'll be salivating at the thought of obtaining Imperial weapons technology.
            +200 Influence : approves.
          • 16. Option - I smell an opportunity.Player - Sounds dangerous. Solving this problem's probably worth a few credits.
            +200 Influence : approves.
            • 17. - Pay is no problem. I'll get approval from battalion command.
          • 15. Option - How big a threat is this?Player - You said "advanced munitions." How sensitive are these weapons?
            +200 Influence : approves.
          • 4. Option - Where are the bombs?Player - Tell me about the crash site.
            • 22. - The impact zone's an upscale apartment block. We know the bombs survived because the area isn't one big smoking crater.
          • 6. Option - Explain this failure.Player - Recovery teams are supposed to be elite units.
            • 7. - We got ambushed. The Republic knows how important those munitions are.
              • 9. - The bombs are new generation high yield incendiaries. Expanded blast radius. Bigger than anything the Republic has on Corellia.
                • 11. - In Republic hands they'd do massive damage to our ground units. And we found out the hard way they've already got units in the area.
                  • 12. Option - I'll get to them first.Player - I can recover those bombs before the Republic can. Leave it to me.
                    • 38. - Be careful. They've got snipers and spotters holding territory. Probably waiting for their own recovery teams to come in after the bombs.
                  • 32. Option - What units?Player - I need to know what the opposition is.
                  • 31. Option - Well that's just great.Player - This just keeps getting better.
                    • 35. - Believe me, I know how bad it is. I carried back a lot of dog tags.
                      • 37. - Special Republic recon units are on-site. Snipers and spotters. I know this scum--they're the advance team for the bomb unit.
                        • 44. - You'll have to take them out first. But they're good--it took them less than a minute to cut down Lord Karvus and the others.
                          • 45. Option - I'll get the bombs.Player - A lesson for you, lieutenant--watch and learn how a true Sith handles Republic scum.
                            +200 Influence : approves.
                          • 94. Option - I'll get the bombs.Player - They are about to face a new kind of foe--one who does not fall so easily.
                            +200 Influence : approves.
                          • 48. Option - You've got a deal.Player - A simple trade. I get your bombs. You reward me ever-so-handsomely.
                            +200 Influence : approves.
                          • 49. Option - I'll get the bombs.Player - These weapons are staying in Imperial hands. I guarantee it.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 52. - Thank you, sir. I was hoping you'd see the urgency of this mess.
                          • 46. Option - Snipers, huh? Whatever.Player - Nobody scares me.
                          • 47. Option - Not interested. [Refuse Quest]Player - I have better things to expend effort on.
                            <Aborts Conversation>
                            • 58. - Please tell me if you reconsider. We can't let the Republic get those bombs!
                              • 59. <Conversation Exit>
  • 83. - I'm trying to deal with a crisis. Please excuse me.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
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