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Zee K'lin

Zee K'lin
Level 20-21 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Zee K'lin
Other Sites:

Conversation:

  • 2. - Yes, hmm? Can I help you with something? Hmm?
    Progresses:
    • 3. Option - Are you Zee?Player - Do I have the correct man? Security expert Zee?
      • 4. - I'm sorry, I'm afraid I don't have any time to talk right now.
    • 6. Option - Just want to chat.Player - I'm looking for some security advice.
      • 7. - Security advice? I'm sorry, I'm afraid I don't have time for that right now.
        • 15. - If you'll excuse me. Hmm?
          • 31. Option - Cooperate, this will go easy.Player - I just need the codes to Eidolon Security's encryption programs.
          • 34. Option - I don't have time for this.Player - Look, give me the encryption data for Eidolon Security and do it now.
          • 37. Option - Let's get violent, shall we?Player - You've got codes for Eidolon Security. You give them to me, or I shoot you in the leg.
            +50 Influence : disapproves.
            • 38. - There is no need for that! Please calm down.
              • 40. - You realize you are talking about the Eidolon? Hmm? You know what a grave error you're making?
    • 12. Option - Give me the Eidolon's codes.Player - I want all of the data on Eidolon Security's encryption programs--now.
      • 48. - Hmm. You seem a very intelligent individual. Do you understand the grave error you're making? Hmm?
        • 52. - If you tamper with Eidolon Security, you'll meet the Eidolon. If that happens, you will die. Please don't do this. Hmm?
          • 63. Option - Hand over the codes.Player - You don't want to resist me on this one.
          • 67. Option - Bring him on.Player - I'm quite eager to meet the Eidolon.
          • 69. Option - You want to die?Player - You're seconds away from a messy death.
            +50 Influence : disapproves.
            • 70. - Hmm, there's a problem. You see, if I give you Eidolon Security's codes, the Eidolon will pay me a visit. And I'm sure to die if that happens.
              • 72. - Although, mathematically speaking, even a slightly prolonged existence is rather more logical.
                • 83. - If I hand over the codes, will you let me live? Hmm?
                  • 84. Option - If you can stay silent.Player - Will you keep quiet about our little chat?
                    • 85. - If I tell Eidolon Security you have their codes, it would only hasten my meeting with the Eidolon. That is, therefore, not a logical choice. Hmm?
                  • 90. Option - Maybe.Player - Only one way to find out.
                    • 91. - I calculate I have a low probability of survival. I have been wrong before. I hope this is one of those times.
                  • 93. Option - I'm getting trigger happy....Player - If you don't, you'll die for sure.
                    +50 Influence : disapproves.
                    • 94. - Hmm. That much does seem certain. It appears I have no other alternative.
                      • 96. - Here are the codes. But I must say, they won't make a difference. Eidolon Security's mercenaries and sentry droids are the best on Nar Shaddaa.
                        • 98. - I calculate a very high probability that we will not meet again. Hmm?
                          • 99. Option - Get out of here.Player - Our business is done. Don't make me come back. +50
                            +200 Influence : approves.
                          • 102. Option - Good luck, Zee.Player - With a little good fortune, maybe the Eidolon will die before he gets to you. +50
                            +200 Influence : approves.
                            • 103. - Hmm. Luck is a random factor in probability. Given what I've done, my fate will hardly be random.
                          • 107. Option - Correct. [Kill Zee]Player - This will be our only meeting. +50
                            +50 Influence : disapproves.
                            • 108. - I hate... being right... all the time....
                              • 134. <Conversation Exit>
  • 1. - Hmm? I'm rather busy at the moment. If you would excuse me.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.class.bounty_hunter.catching_zees.zee_klin
Appearance FQNnpp.location.nar_shaddaa.class.bounty_hunter.catching_zees.zee_klin
ID16141065703623873952
Appearance ID16141101239750345899
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69833180000cb073ce2"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Zee K'lin",
    "NameId": "503314332516352",
    "LocalizedName": {
        "enMale": "Zee K'lin",
        "frMale": "Zee K'lin",
        "frFemale": "Zee K'lin",
        "deMale": "Zee K'lin",
        "deFemale": "Zee K'lin"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 20,
    "MaxLevel": 21,
    "Faction": 4,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762817",
        "LocalizedName": {
            "enMale": "Empire",
            "frMale": "Empire",
            "frFemale": "Empire",
            "deMale": "Imperium",
            "deFemale": "Imperium"
        },
        "DefendedFactionIds": [],
        "FactionId": "562573234638329886",
        "FactionString": "empire_utility_npc",
        "OpposingFactionIds": [],
        "Id": "562573234638329886",
        "Base62Id": "7fZ2Kc0"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.class.bounty_hunter.zee_klin",
    "CnvB62": "KOzDLnV",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 0.9,
            "MeleeWepId": "16141166261790294400",
            "MeleeWepB62Id": "WC673Z2",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141101239750345899",
            "AppearanceFqn": "npp.location.nar_shaddaa.class.bounty_hunter.catching_zees.zee_klin",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.zee_k-lin",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
    "Id": "16141065703623873952",
    "Base62Id": "eDMyX5T",
    "Fqn": "npc.location.nar_shaddaa.class.bounty_hunter.catching_zees.zee_klin",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "4079955586",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}