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Major Sarell

Major Sarell
Level 35 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra_republic
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Major Sarell
Other Sites:

Conversation:

  • 122. - Once the vaccine is ready, the Republic can start helping us reclaim our homes.
  • 121. - With those toxins dissipating, we'll soon be able to resume operations here.
  • 69. - Our sensors are already picking up traces of the formula in the soil. Just a matter of time before it completely eradicates those toxins.
    • 101. - And completely destroys the farmland.
      • 103. - Blame the Imperials, doctor, not us. Besides, a few lost parcels of land hardly compare to the threat of a global Imperial takeover.
        • 116. Option - Don't forget the Balmorrans.Player - I expect you to make sure the people here have some way to get food.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 130. - It won't be easy, but I'll certainly do what I can to see they get their supplies.
        • 123. Option - This was necessary.Player - It wasn't an easy choice, but it had to be done.
          +200 Influence : approves.
          • 124. - Few decisions in war are easy. But rest assured, you've done the Republic a great service today.
        • 104. Option - We finished?Player - Are we done here?
          • 117. - Yes, you've already done more than enough.
            • 119. - Once the toxins have cleared and my men have recovered, we'll begin our assault.
              • 120. <Conversation Exit>
  • 63. Option - I'm done.Player - I brought you the toxin samples.
    • 64. - Perfect! These ought to have everything I need to get started on that vaccine.
      • 66. - Just be quick about it.
        • 68. - Don't worry, you'll be butting heads with Imperials in no time, Major. And then we'll work on clearing out the toxins without damaging the soil.
          • 85. Option - How long will that take?Player - When do you think the farmlands will finally be restored?
            • 148. - Hard to say... we probably can't start until the Imperials are gone. But at least the option is there.
          • 156. Option - It all ends well...Player - Then my task is complete.
            • 94. - Thank you for remembering that this war is about freeing Balmorra and not just one-upping the Imperials.
          • 90. Option - Don't forget who did the work.Player - Make sure everyone knows who helped you.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 91. - Rest assured, plenty of Balmorrans will know you helped put food on their tables.
              • 87. - You showed a lot more insight than the rest of these Republic knuckleheads.
                • 88. <Conversation Exit>
  • 60. - I hate to send you into such a contaminated area. Please be careful out there.
  • 61. - The irrigation center is well-guarded, so be on your toes.
  • 3. - Major, I really wish you'd think again.
    • 39. - I appreciate you patching up my men, doctor. But there's a reason civilians aren't looked to for military advice.
      • 5. - You, however, are just what the doctor ordered--so to speak. The Imperials are sitting on key targets, and my entire platoon's been poisoned.
        • 147. Option - Poisoned?Player - How were your men poisoned?
        • 6. Option - Will they recover?Player - Are your men going to be alright?
          +200 Influence : approves.
          +200 Influence : approves.
          • 54. - They're a few shades greener than healthy, but they should pull through--the ones who survived.
        • 8. Option - The Empire wins again....Player - Imperials get the better of you?
          • 98. - Only because they fight dirty.
            • 11. - The Imperials have turned the surrounding region into a toxic sinkhole. The vapors have been downing us.
              • 14. - The Empire dumped a whole mess of herbicides when they first invaded. Ruined an entire season's worth of crops.
                • 133. - Right... crops. Anyway, any troops I send are rendered helpless by the toxins before they're picked off by Imperial patrol droids.
                  • 18. Option - Can't you counteract it?Player - Isn't there any way to protect yourself from the toxins?
                    • 41. - We've tried everything: enviro-suits, armored transports.... Pretty remarkable for anti-vegetable weaponry.
                  • 152. Option - Why'd they poison the soil?Player - Imperials normally kill people, not crops.
                    • 153. - Take away our will by taking away our food. Turns out the toxin was nastier than they thought.
                  • 17. Option - Fight someplace else.Player - Why not cut your losses and move on?
                    • 26. - Not an option. This region is crucial to the Republic recapturing--ah, liberating--Balmorra.
                      • 20. - Fortunately, we've cooked up a formula that'll burn those toxins out of the ground.
                        • 13. - It'll get rid of the toxins, all right... and destroy the soil in the process.
                          • 135. - These farmlands are some of the most fertile on Balmorra. The harvests are sold all over the planet. People will starve without them.
                            • 82. Option - This is unacceptable, Major.Player - You're supposed to protect these people, not fight a war at their expense.
                              +200 Influence : approves.
                              • 106. - Their crops are useless now, anyway... unless there's suddenly a market for contaminated produce.
                            • 83. Option - Civilians come first.Player - The Republic must put the welfare of innocents before its own ambitions.
                              +200 Influence : approves.
                              • 127. - That's what I say, but it's hard to be heard over the chest-thumping around here.
                            • 24. Option - It's a conundrum.Player - The Imperials need to be driven off, but does it have to be at Balmorra's expense?
                              +200 Influence : approves.
                              • 25. - No matter how you look at it, we can't gain ground if the ground itself is killing us.
                            • 27. Option - Hire smugglers to bring food.Player - There's always people willing to bring in supplies for the right price.
                              +200 Influence : approves.
                              • 47. - Importing food might work awhile, but what happens when the Sith blockade us? We need to stand on our own.
                            • 28. Option - What other option is there?Player - Do you have a better solution?
                            • 57. Option - Sometimes sacrifices are made.Player - Bad stuff happens.
                              • 71. - Oh, rubbish. The Republic would rather break Balmorra than share it.
                                • 31. - I know it's risky, but if you can get me samples of the toxins, I should be able to develop a workable vaccine for our soldiers.
                                  • 33. - We don't have time to play scientist. I need your help dispensing the formula we have. I can count on you, right?
                                    • 53. Option - We need to save the farmlands.Player - I'm with the doctor on this one. Let's make that vaccine. +50
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 74. - I was starting to think the Republic had lost all sense. Thank you.
                                        • 78. - I'll need several soil samples. Also, the toxin may cause some... unpleasant side effects, so work quickly.
                                          • 79. <Conversation Exit>
                                    • 52. Option - The military knows best.Player - I'm with you, Major. This is war--we can't afford to hold back. +50
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 110. - Excellent. There's an Imperial irrigation center nearby we can use to pump the formula into the ground.
                                        • 114. - Just find the central computer terminal and use it to inject the formula into the pumps. The facility is heavily guarded, so be on your toes.
                                          • 115. <Conversation Exit>
  • 59. - The Imperials seem intent on defiling this planet.
NameCooldownRangeAI Use PriorityLevel
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ItemCategorySubCategoryLevelAdded In
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01.0.0a
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