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Cartel Event NO direct decorations what a ....missed opportunity

Originally Posted by EricMusco ( Original Post ) | 03.04.2018 09:42AM
Hey folks,

We definitely share your interest in getting more decos on the CM! I will spare you the details but simply put, most decos weren't originally built in a way that we can easily place them on the market. It is our goal to have all CM decos be available on the market in some form (whether individually or in a bundle) at some point in the future. Hopefully sooner than later, we just couldn't get them ready in time for this sale.

Thanks everyone.

-eric
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Musco, CXP drop rate changed in 5.8?

Originally Posted by EricMusco ( Original Post ) | 02.04.2018 01:19PM
Quote:
Originally Posted by TrixxieTriss View Post
*snip*

So whats happened Eric? Have you guys nerfed it during the 5.8 patch or am I the most unlucky RNG player in this game
Hey TrixxieTriss,

Triple checked with the team, no changes have been made to drop rates in Command Crates. Hopefully your luck changes!

-eric
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#3 Conquest Changes in Game Update 5.9

Originally Posted by EricMusco ( Original Post ) | 30.03.2018 01:08PM
Quote:
Originally Posted by HKtheindomitable View Post
Thank you for the clarity on that.

Query: Why are Daily Repeatables once per day, per *legacy*, rather than per toon?

The reason I ask, is because it makes sense for the one-time to be per legacy. But the daily does not. Even if it were restricted to five or ten toons, it would still make more sense than Legacy only. And this is what we have the hardest time understanding.
Good question, let me try to lend some clarity to that question. The pre-5.8 Conquest system worked almost identically in this regard. Objectives were either infinitely repeatable, or you could only complete them one time per Legacy. The only "restriction" change that happened with 5.8 is we added Daily Objectives, and then shuffled around what Objectives fell into what category. Technically, the system is either infinite, or by Legacy, there isn't actually a "by character" component to Objectives. Which may seem strange since Conquest points are tracked by character, but Objectives are all Legacy based.

Now, this could mean that when we reshuffled, we ended up with too many Objectives which had Legacy restrictions. That would hamper the viability of alts which definitely seems to be the feedback we are hearing. We can continue to address that by adding more Objectives which can be infinitely repeated. This would directly mirror the alt viability of the pre-5.8 system, which was separated only by repeatable and once per Legacy.

I think what is most helpful for us (and many of you on the forums have been doing this) is providing specifically what you felt you could do on alts previously, that you can't do now. This way we can look at the areas where you feel the changes are impacting your daily play and ability to play multiple characters.

My post ended up longer than I planned, but hopefully that adds some clarity.

-eric
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#2 Conquest Changes in Game Update 5.9

Originally Posted by EricMusco ( Original Post ) | 30.03.2018 11:08AM
Quote:
Originally Posted by curulz View Post
are the repeatable and daily repeatable objectives per toon? or per legacy?
The Conquest system is based around Legacy, so it looks like this:
  • Repeatable - Infinitely repeatable on anyone
  • Daily Repeatable - Once per day, per Legacy
  • One-time - Can be completed one time, per Legacy, per Conquest
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Conquest Changes in Game Update 5.9

Originally Posted by EricMusco ( Original Post ) | 30.03.2018 10:50AM
Hey folks,

With the 5.8a Conquest changes out the door, lets talk about what we have planned for 5.9. We hope to address concerns over the viability of completing Conquests on alts, points for crafting, and ability to run Operations more frequently. We are going to address this through a few different changes:
  • Increasing points gains for Objectives for repeatable and daily repeatable Objectives.
  • An additional buff for GSF, Warzone, and Flashpoint Participation Objectives.
    • The Play a Flashpoint Objective is being changed to Play a Flashpoint or Uprising.
  • The Kill X Enemies Daily Objective will now be split into three Objectives. Kill 50 / 100 / 150. Additionally, progress on this Objective will not reset everyday (if you killed 40 enemies, it wont reset back to 0).
  • We are going to introduce a new repeatable Daily Objective for completing 3 and 5 Activity Finder Activities (FP, Op, WZ, GSF, Uprising).
  • We are introducing a new Daily Repeatable Objective to Defeat the Final Boss in an Operation.
  • We are introducing a new repeatable Objective for Craft 50 items."
    • This Objective gives another path for crafters to earn points and is also a mechanism for characters of any level to participate. We will monitor the number of items required to craft closely and will make changes in the future if it is too high, or too low.

The goal of these changes is that if you complete the bigger value one-time Objectives on a given character, you have a lot more ability to earn points via repeatable Objectives. Not only are there more Objectives to work towards, they are worth more points as well. One of our goals is to encourage that you play multiple types of content and so that will always remain the most optimal path to Conquest points. However, these changes will allow a player to more easily get their Conquest points even if they just play one type of content on repeat.

As always, keep your feedback coming! We will continue to monitor the state of Conquests and make changes as needed. Thanks everyone.

-eric

Detailed breakdown of changes:
Spoiler
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So....... the new augments

Originally Posted by EricMusco ( Original Post ) | 28.03.2018 03:21PM
Quote:
Originally Posted by Sattee View Post
When will we start getting info about this?

I know yall are wrapped around discussing conquest, but that's your own fault. Shouldn't of "fixed" something that wasn't broken, and was perfectly fine. I don't really care about conquest, not my cup of tea, but I do want to know about the new augments. Any timeline on when you guys will start giving us details about them?
For both Augments and the Class changes coming in 5.9, those posts are in the works right now. My goal is to have both of them out next week.

-eric
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#2 Armor from New Pack can't be sold? (no bind timer)

Originally Posted by EricMusco ( Original Post ) | 28.03.2018 10:32AM
Quote:
Originally Posted by ThomasStarWars View Post
Along with the armor, a few non armor stuff like mounts and item modifications were bound with no timer either. The Revan Reborn's Supplementary Armor, Revered Seer's Lower Body Armor, 2 CM crystals, and a Desler DS-4. I opened the box to the Reborn armor and the pieces inside were still bound.
Are you positive these aren't items you had previously? The new pack shouldn't drop the partial armor boxes you have listed, it drops full armor sets. I am still sending the information provided for investigation , but let me know if you have any other info!

-eric
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Armor from New Pack can't be sold? (no bind timer)

Originally Posted by EricMusco ( Original Post ) | 28.03.2018 08:31AM
Quote: Originally Posted by ThomasStarWars View Post
I got three armor boxes from the packs and it has no bind timer, it says bound.
If you receive anything from a pack that is bound without you equipping it, using it, or doing something that would bind it to you, that would definitely be a bug. Which armor sets specifically are you seeing this issue on?

-eric
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Conquest: Will it always be 3 planets each week?

Originally Posted by EricMusco ( Original Post ) | 27.03.2018 04:27PM
Quote:
Originally Posted by UlaVii View Post
Hi, today is the 2nd of the new "Random Conquests" and like last week it is also has just 3 planets. "Total Galactic War" used to have 13. Will it always be 3 planets each week?

Also, have you removed all the separate faction invasions? Like there used to be Balmorra (Imp) and Balmorra (Rep).

Edit: The separate faction question was answered by AlainaFlute:
In the current plan it will be 3 planets each week. Like all things though, let us know your thoughts! (Also getting this post on the devtracker to highlight the answer to your second question)

Thanks.

-eric
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#4 New Cartel Market Items, Pack, and Direct Sales

Originally Posted by EricMusco ( Original Post ) | 27.03.2018 04:23PM
Quote:
Originally Posted by KevinSaku View Post
Huh didn't you were supposed to sell all the new items? Because right now I can't find the cybertech varactyl
Double checked with the team, the new varactyl will go live next Tuesday with the rest of the direct sale items. As a note, that mount is also a rare drop off of Izax (like the mirrored platinum weapons from previous bosses), so it gives your Ops players a little more time to rock the mount before it is in the market as well.

-eric
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#3 New Cartel Market Items, Pack, and Direct Sales

Originally Posted by EricMusco ( Original Post ) | 27.03.2018 04:19PM
Quote:
Originally Posted by Pscyon View Post
Well this sounds very good overall I think. Reduced pack pricing is good, though I still won't be using my monthly coins on gambling.Could you clarify exactly what goes away when this "event" ends? I assume most items won't be available for direct sale any longer, but what else goes poof; the Utlimate Pack, the reduced pricing, what?

Bonus question: we've heard a few times now that "we'll discuss it and get back to you" in regards to lowering unlock costs, seeing as you've stopped making Bronze items, effectively heightening all future unlock costs. When are you getting back to us on that? It seems the answer is "No, we have no intention of lowering unlock costs so Silver is the new Bronze." but it would be nice if you could just finally clarify that.
Regarding the sale, basically everything that gets added to the store next Tuesday will be removed at the end of it. The items that turned on today (Pack and new items) will remain. For Collection costs, it is still something we will continue to review. Right now, there are no plans to lower the cost across the board but we are overdue for a Collection sale (I believe the next one is planned for sometime in May).

-eric
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