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Mar-Da

Mar-Da
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Mar-Da
Other Sites:

Conversation:

  • 212. - Do not speak of this.
  • 1. - Outsider. This knowledge is forbidden.
    • 89. Option - Force ghosts are here, too?Player - I assume you are some sort of Voss ghost?
      +200 Influence : approves.
      +200 Influence : approves.
      • 91. - I am a guardian.
    • 88. Option - Don't give me orders.Player - Who are you to forbid me?
      +200 Influence : approves.
      +200 Influence : approves.
      • 92. - Mar-Da, first dream-walker, and last.
    • 4. Option - My apologies. [Bow]Player - I don't mean to intrude, but I need your help.
      • 11. - You seek the ritual of mind-healing. It is forbidden.
        • 17. <Non-dialogue segment.>
          • 22. - I sense your disease. The cost of deception. I will not help. Forbidden.
          • 18. - I sense your disease. The cost of desire. I will not help. Forbidden.
            • 23. Option - Forbidden to Voss, you mean.Player - I am not Voss. Your rules are not meant for me. What harm could it do?
              • 97. - Immeasurable harm.
                • 105. - I discovered the ritual. I remain to protect it. The visionaries saw its threat.
                  • 106. Option - What would it do?Player - What threat does the ritual pose?
                  • 110. Option - Your info is out of date.Player - There's been a new vision since you died. It says that outsiders will come to the planet to be healed.
                    • 111. - You lie.
                      • 107. - Use this, and our enemies will take to the stars. They will prosper and return to destroy us.
                        • 117. Option - Help me or I'll destroy you.Player - If you do not teach me the ritual, I will give your enemies ships. They will rain fire on this place.
                          • 118. - You speak nightmares. You lie.
                            • 119. Option - Then the Voss die.Player - You will soon have a great deal of company, ghost. +50
                              +200 Influence : approves.
                            • 120. Option - Are you sure I'm lying?Player - You would gamble the fate of your people on intuition? +50
                              +200 Influence : approves.
                              • 123. - No. Do not destroy my people.
                            • 121. Option - Fine. [Bind him]Player - Then we'll do this the hard way. +100
                              +200 Influence : approves.
                              +200 Influence : approves.
                        • 113. Option - I can prevent that.Player - I promise, I won't allow that to happen, but I must learn this ritual. I'm dying.
                          • 127. - The vision's end can be avoided. We require a sign.
                            • 129. - The lamp burns with power. Give it your strength.
                              • 132. Option - Of course.Player - I would be happy to do so. +100
                                +200 Influence : approves.
                              • 130. Option - I'd rather not. [Bind him]Player - I don't have the strength to spare. +100
                                +200 Influence : approves.
                                +200 Influence : approves.
                              • 133. Option - Oh, all right.Player - If that's what it takes to convince you. +100
                                +200 Influence : approves.
                                • 134. - This must never be spoken.
                        • 112. Option - You win. [Bind him]Player - It was worth a try. +100
                          +200 Influence : approves.
                          +200 Influence : approves.
                  • 108. Option - I don't care. [Bind him]Player - Teach me the ritual. Now. +100
                    +200 Influence : approves.
                    +200 Influence : approves.
            • 24. Option - Okay, then. [Bind him]Player - Then you leave me no choice. +100
              +200 Influence : approves.
              +200 Influence : approves.
              • 25. - Release me. I command you.
                • 32. Option - Serves you right.Player - You should have cooperated with me in the first place.
                  • 44. - It doesn't matter. The ritual is likely impossible.
                • 27. Option - Your freedom for the ritual.Player - I promise to release you when you teach me the mind-healing ritual.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 45. - Let it be so. The ritual is not easy.
                • 26. Option - Give me what I want. Now.Player - Tell me how to do the mind-healing ritual!
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 46. - You must release me.
            • 31. Option - [Force Persuade] Show me.Player - You will teach me the ritual. +50
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 33. - I will teach you the ritual.
                • 98. - In the Dark Heart of the Nightmare Lands, there is a dream-rock. The rock turns nightmares to flesh.
                  • 158. Option - A what? Does what?Player - Slow down. What's a dream-rock? And what does it do to nightmares?
                    • 161. - The dream-rock is the dream-rock. There is nothing like it.
                  • 159. Option - Where do I go?Player - What's the Dark Heart? And the Nightmare Lands? And the dream-rock?
                    • 208. - The Nightmare Lands is the corruption. The Dark Heart is the darkest place. Where the dream-rock is.
                  • 160. Option - You don't understand.Player - I don't want to fight nightmares. I want to get the ghosts in my head to shut up.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 166. - The nightmares are the disease. Defeat the nightmares, defeat the disease.
                      • 164. - A Gormak must go. A Gormak must use the dream-rock.
                        • 165. Option - How does that work?Player - Why do I need a Gormak? What does it do with the rock?
                        • 169. Option - A Gormak?Player - You mean those vicious warrior things that keep attacking me?
                        • 170. Option - Sounds simple enough.Player - Gormak seem to be everywhere. It shouldn't be hard to find one.
                          • 191. - Not just any Gormak. A Gormak that walks in dreams.
                            • 173. - The Gormak feeds the rock. The rock transforms the nightmares. The Voss kills the nightmares. The rock heals the Voss.
                              • 178. - The Gormak walk in their dreams. This is taboo. It is still truth.
                                • 179. Option - Explain yourself.Player - Why is it taboo for the Gormak to dream-walk?
                                  • 194. - The Gormak are the enemy. The Gormak are not Voss. The Gormak will vanish.
                                    • 195. <Non-dialogue segment.>
                                • 176. Option - Very strange.Player - It seems odd that a Gormak would be needed to heal a Voss.
                                  • 189. - Their spirits are linked. One must heal the other. It is wrong. The Gormak are not Voss.
                                    • 186. <Non-dialogue segment.>
                                • 181. Option - I need a Gormak, then.Player - Where do I find a dream-walking Gormak?
                                  • 182. - Difficult. The Gormak are not Voss. The Gormak should not dream-walk.
                                    • 206. - Find the Gormak. Use the rock. Defeat the nightmares. Heal the Voss.
                                      • 207. <Non-dialogue segment.>
                                        • 180. - Release me.
                                          • 183. Option - You're free to go.Player - You've been most helpful.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 203. - Not willingly.
                                          • 198. Option - I'd rather not.Player - You may yet prove useful.
                                            +200 Influence : approves.
                                          • 199. Option - You're mine now.Player - Do you think I went through all that effort just to let you go? Don't be ridiculous.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 200. - May the Voss crush you.
                                        • 197. - This must not be spoken. Safe journey.
                                          • 201. <Conversation Exit>
  • 213. - Quiet. Meditate.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.voss.class.sith_sorceror.secrets_of_the_force.voss_ghost
Appearance FQNnpp.location.voss.class.sith_sorceror.secrets_of_the_force.voss_ghost
ID16141104223593628006
Appearance ID16141172553120718691
Body Typebma
Gender0x00
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        "$oid": "5fb3e68b33180000cb06cb4a"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Mar-Da",
    "NameId": "478377752395776",
    "LocalizedName": {
        "enMale": "Mar-Da",
        "frMale": "Mar-Da",
        "frFemale": "Mar-Da",
        "deMale": "Mar-Da",
        "deFemale": "Mar-Da"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 50,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.voss.class.sith_inquisitor.voss_ghost",
    "CnvB62": "uzgrD8C",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141172553120718691",
            "AppearanceFqn": "npp.location.voss.class.sith_sorceror.secrets_of_the_force.voss_ghost",
            "SpeciesScale": -4050399589155665696
        }
    ],
    "CharRef": "chr.mar-da_voss_ghost",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "voss",
    "CommandXP": 16,
    "Id": "16141104223593628006",
    "Base62Id": "PW7RgS5",
    "Fqn": "npc.location.voss.class.sith_sorceror.secrets_of_the_force.voss_ghost",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "4235590696",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}